Staging Test Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 25d ago · 112.213.227.27:28015
Abstract
We describe the public Rust server Staging Test Server, reached at 112.213.227.27:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,003 of all servers, the top 70%. It last wiped 27d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 13:3927d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 112.213.227.27:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 13:39 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average | 287/300 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 228/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 21/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average | 23/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 27/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average | 110/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does Staging Test Server have?
No region is published by Staging Test Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 112.213.227.27:28015 is its address.
A.2How reliable is Staging Test Server, and is it currently online?
Right now, Staging Test Server is offline, and the last time it was seen was 25 days 21 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 26 September 2026.
A.3What is the Rust version for Staging Test Server?
The version of Rust on Staging Test Server is network protocol 2634 and build 166493, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4What schedule does Staging Test Server follow for wipes?
Too few wipes by Staging Test Server have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 27 days 18 hours.
A.5How would you describe wipe day on Staging Test Server?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 2 hours after it began.
Player count
A.6How does Staging Test Server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Staging Test Server holds #16,003, in the top 70% of all ranked servers.
A.7How would you characterise the player activity on Staging Test Server?
The last recorded sighting of Staging Test Server was 25 days 21 hours ago; it is offline now.
Tags and filters
A.8What do the tags associated with Staging Test Server signify?
gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166493 (Build): The game build is 166493; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags Staging Test Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Staging Test Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Staging Test Server: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10What are the settings and rules that govern Staging Test Server?
The name of Staging Test Server states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
A.11On which map does Staging Test Server take place?
A procedural map, generated by the game, is what Staging Test Server runs.
Connection
A.12How do you connect to Staging Test Server?
Press F1 inside Rust to open the console and enter client.connect 112.213.227.27:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166493,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166493 | Build. The game build is 166493. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.