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YukikaedeServer

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 23d ago · 114.46.106.231:7777

Abstract

We describe the public Rust server YukikaedeServer, reached at 114.46.106.231:7777. It is offline at the last check, against a seven-day mean of 01. It ranks #13,793 of all servers, the top 61%. It last wiped 26d ago.

Keywordspve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/425% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,793top 61%
Last wipe26d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct8 Oct10 Oct12 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.4 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak2players, last three wipes
Sat 3 OctSat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 07:5926d ago 2 – running 1
Sat 3 Oct, 00:0126d ago 2 – 0.3 d 0
Fri 2 Oct, 12:3426d ago 2 – 0.5 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address114.46.106.231:7777
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 07:59 UTC
Hostname–
First seen2 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2], live pve population [3] and Rust wipe forecast [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average13/200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average22/200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average2/200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average5/150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average28/200
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average7/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of YukikaedeServer?

No region is published by YukikaedeServer. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 114.46.106.231:7777.

A.2How reliable is YukikaedeServer, and is it currently online?

YukikaedeServer is currently offline, with the last sighting 23 days 19 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 2 October 2026.

A.3What version of Rust is run on YukikaedeServer?

Rust network protocol 2634 and build 166652 is the version that YukikaedeServer runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4On what cycle does YukikaedeServer wipe?

Prediction of the next wipe is impossible for YukikaedeServer, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 26 days 2 hours have passed since the current world was generated.

A.5What characterises wipe day on YukikaedeServer?

Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 21 hours after it began.

Player count

A.6How does YukikaedeServer compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts YukikaedeServer at #13,793, within the top 61% of ranked servers.

A.7What is the population level of YukikaedeServer?

YukikaedeServer is not online now; 23 days 19 hours have passed since it was last seen.

Tags, lists

A.8What is the meaning of the tags on YukikaedeServer?

gmrust (Game mode): This is survival as standard Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^p (PvE): There is no player combat; the world supplies the danger: these are the tags YukikaedeServer publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can YukikaedeServer be found among the Rust Statistics lists and filters?

Rust community servers, measured and Rust PvE servers: live list are the Rust Statistics lists that YukikaedeServer fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern YukikaedeServer?

No gather rate appears in the name of YukikaedeServer. No cap is given beyond the game's default of 8 players per group. Listed as pve, the game mode is fighting other players is excluded. It is a community server, as the browser's Community listing shows. VAC is not in use; Valve's anti-cheat is off.

A.11What is the map for YukikaedeServer?

On YukikaedeServer the terrain is procedural, built by the game itself.

How to join

A.12What steps are required to join YukikaedeServer?

Press F1 inside Rust to open the console and enter client.connect 114.46.106.231:7777. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp4Max players. The slot count is 4.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166652Build. Build 166652 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.