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RustDockerServer

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 15d ago · 116.255.1.239:28015

Abstract

We describe the public Rust server RustDockerServer, reached at 116.255.1.239:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,426 of all servers, the top 71%. It last wiped 185d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,426top 71%
Last wipe185d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address116.255.1.239:28015
Region– · isr
Max players10
Group limit8, the default
Wipe schedule–
Last wipe26 Apr 2026, 01:38 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average478/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average316/325
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average36/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average35/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average160/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average77/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of RustDockerServer?

No region is published by RustDockerServer, though its region code is isr. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 116.255.1.239:28015.

A.2How reliable is RustDockerServer, and is it currently online?

Right now, RustDockerServer is offline, and the last time it was seen was 15 days 7 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What is the Rust version for RustDockerServer?

The version of Rust on RustDockerServer is network protocol 2623 and build 148916, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does RustDockerServer wipe?

There are not yet enough recorded wipes for RustDockerServer to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 185 days 8 hours have passed since the current world was generated.

Player count

A.5How does RustDockerServer compare with other Rust servers in the rankings?

Ranked by player hours across seven days, RustDockerServer holds #15,426, in the top 71% of all ranked servers.

A.6How would you characterise the player activity on RustDockerServer?

At this moment RustDockerServer is offline, having last been seen 15 days 7 hours ago.

Tags and filters

A.7What is the meaning of the tags on RustDockerServer?

gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2623 (Protocol): Your game must run protocol 2623 to connect; cs148916 (Build): The game build is 148916; ptrak (Networking): The network layer is RakNet, standard for the game; $risr (Region code): Region code: isr: these are the tags RustDockerServer publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can RustDockerServer be found among the Rust Statistics lists and filters?

These Rust Statistics lists include RustDockerServer: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Which settings and rules are in force on RustDockerServer?

No gather rate appears in the name of RustDockerServer. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for RustDockerServer?

On RustDockerServer the terrain is procedural, built by the game itself.

Connection

A.11What is the process for joining RustDockerServer?

Enter client.connect 116.255.1.239:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$risr,v2623,gmrust,cs148916,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. It offers 10 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2623Protocol. Your game must run protocol 2623 to connect.
cs148916Build. The game build is 148916.
ptrakNetworking. The network layer is RakNet, standard for the game.
$risrRegion code. Region code: isr.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.