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DMA Testing Local

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 4d ago · 116.91.213.136:28015

Abstract

We describe the public Rust server DMA Testing Local, reached at 116.91.213.136:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,400 of all servers, the top 69%. It last wiped 4d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,400top 69%
Last wipe4d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address116.91.213.136:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 09:57 UTC
Hostname–
First seen23 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average686/750
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average59/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average94/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average400/450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average208/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average174/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is DMA Testing Local based?

No region is published by DMA Testing Local. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 116.91.213.136:28015 is its address.

A.2What is the reliability of DMA Testing Local, and is it online?

Right now, DMA Testing Local is offline, and the last time it was seen was 4 days 10 hours ago. Of the 72 hours in the last 3 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 23 October 2026.

A.3What is the Rust version for DMA Testing Local?

DMA Testing Local is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does DMA Testing Local follow for wipes?

The record of DMA Testing Local's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 4 days 11 hours.

Population

A.5What is the rank of DMA Testing Local among Rust servers?

Ranked by player hours across seven days, DMA Testing Local holds #15,400, in the top 69% of all ranked servers.

A.6What is the population level of DMA Testing Local?

DMA Testing Local is not online now; 4 days 10 hours have passed since it was last seen. The mean population for the last seven days is 0.

Tags and filters

A.7What is the meaning of the tags on DMA Testing Local?

Tags from DMA Testing Local, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can DMA Testing Local be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that DMA Testing Local fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.9Under what rules and settings does DMA Testing Local operate?

The name of DMA Testing Local states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.10What map is in use on DMA Testing Local?

A procedural map, generated by the game, is what DMA Testing Local runs.

Connection

A.11What steps are required to join DMA Testing Local?

Press F1 inside Rust to open the console and enter client.connect 116.91.213.136:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. 10 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.