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HomingValidation

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 14d ago · 116.91.217.101:28125

Abstract

We describe the public Rust server HomingValidation, reached at 116.91.217.101:28125. It is offline at the last check, against a seven-day mean of 01. It ranks #15,405 of all servers, the top 71%. It last wiped 14d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,405top 71%
Last wipe14d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address116.91.217.101:28125
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 05:17 UTC
Hostname–
First seen13 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average231/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average14/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average22/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average114/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average46/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average42/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of HomingValidation?

No region is published by HomingValidation. Rust Statistics does not look up the machine's location; it shows where the server says it is. 116.91.217.101:28125 is its address.

A.2What is the online status and reliability of HomingValidation?

HomingValidation is currently offline, with the last sighting 14 days 21 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 13 October 2026.

A.3What version of Rust is run on HomingValidation?

The version of Rust on HomingValidation is network protocol 2634 and build 167231, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on HomingValidation?

Too few wipes by HomingValidation have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 14 days 22 hours have passed since the current world was generated.

Population

A.5How does HomingValidation compare with other Rust servers in the rankings?

Ranked by player hours across seven days, HomingValidation holds #15,405, in the top 71% of all ranked servers.

A.6At what level does HomingValidation operate in terms of players?

At this moment HomingValidation is offline, having last been seen 14 days 21 hours ago.

Tags, lists

A.7What is the meaning of the tags on HomingValidation?

gmrust (Game mode): This is survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set: these are the tags HomingValidation publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can HomingValidation be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that HomingValidation fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern HomingValidation?

The name of HomingValidation states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.10On which map does HomingValidation take place?

The game generates the map on HomingValidation; that format is procedural.

How to join

A.11How do you connect to HomingValidation?

Enter client.connect 116.91.217.101:28125 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp1Max players. The slot count is 1.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167231Build. The game build is 167231.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.