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fantasyisland

Rust Statistics

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Online · checked 8m ago · 118.27.225.89:28015

Abstract

We describe the public Rust server fantasyisland, reached at 118.27.225.89:28015. At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 11. It ranks #15,158 of all servers, the top 68%. It last wiped 26d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#15,158top 68%
Last wipe26d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75108:0017:0002:0011:0021:0006:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608008:0017:0002:0011:0021:0006:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 04:2626d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of fantasyisland
Figure 5: The map: Procedural Map, size 4500, seed 1234. Open on RustMaps.
Table 4: The server's published settings.
Address118.27.225.89:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 04:56 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed1234

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average277/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average209/225
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average19/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average21/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average25/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average94/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does fantasyisland perform well?

Its average server fps over the last 48 hours was 59, with a minimum of 53. The highest number of entities it carried was 112,925, comprising buildings, deployables and all other objects. Its highest memory usage was 3,612 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of fantasyisland?

A region is not published by fantasyisland. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 118.27.225.89:28015.

A.3What is the reliability of fantasyisland, and is it online?

At the present moment, fantasyisland is online. The uptime it reports indicates a restart about 21 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for fantasyisland?

The version of Rust on fantasyisland is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5What schedule does fantasyisland follow for wipes?

The record of fantasyisland's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 26 days 2 hours have passed since the current world was generated.

A.6What happens on fantasyisland when wipe day arrives?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 1 hours after it began.

Population

A.7How does fantasyisland compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts fantasyisland at #15,158, within the top 68% of ranked servers.

A.8At what level does fantasyisland operate in terms of players?

At this moment 0 players are on fantasyisland, which has 10 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 1. Of the last 48 hours, the peak hour falls at 08:00 UTC, with an average of 0 players.

Tags and filters

A.9How should the tags on fantasyisland be interpreted?

Tags from fantasyisland, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can fantasyisland be found among the Rust Statistics lists and filters?

The Rust Statistics lists that fantasyisland fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.11Which settings and rules are in force on fantasyisland?

Its name carries no gather rate for fantasyisland. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.12What is the map for fantasyisland?

Size 4,500 and seed 1234 define the procedural, game-generated map on fantasyisland. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What steps are required to join fantasyisland?

Enter client.connect 118.27.225.89:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. 10 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.