Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 118.27.229.195:28015
Abstract
We describe the public Rust server Rust Server, reached at 118.27.229.195:28015. At the last check it held 1 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #6,713 of all servers, the top 30%. It last wiped 14d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 30% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 5.9 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 15 Oct, 06:0614d ago | 1 | – | running | 0 |
| Wed 14 Oct, 15:5614d ago | 1 | – | 0.6 d | 0 |
| Sat 3 Oct, 10:1826d ago | 1 | held half | 11.2 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 118.27.229.195:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 08:31 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 1156067853 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 546/625 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 433/450 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average | 162/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 59/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average | 199/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average | 314/225 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does Rust Server run?
Its average server fps over the last 48 hours was 60, with a minimum of 57. Buildings, deployables and all other world objects counted together reached a maximum of 69,931 entities. Its highest memory usage was 2,298 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of Rust Server?
No region is published by Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 118.27.229.195:28015 is its address.
A.3What is the online status and reliability of Rust Server?
At the present moment, Rust Server is online. The uptime it reports indicates a restart about 22 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 3 October 2026.
A.4What is the Rust version for Rust Server?
Rust network protocol 2635 and build 168909 is the version that Rust Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5When are wipes carried out on Rust Server?
No next wipe can be predicted for Rust Server since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 14 days 6 hours have passed since the current world was generated.
A.6What characterises wipe day on Rust Server?
Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.
Player count
A.7What is the rank of Rust Server among Rust servers?
The seven-day player-hours ranking puts Rust Server at #6,713, within the top 30% of ranked servers.
A.8How would you characterise the player activity on Rust Server?
At this moment 1 players are on Rust Server, which has 50 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 1. Of the last 48 hours, the peak hour falls at 02:00 UTC, with an average of 1 players.
Tags, lists
A.9What do the tags associated with Rust Server signify?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which Rust Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can Rust Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Rust Server fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.11Which settings and rules are in force on Rust Server?
The name of Rust Server states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.
A.12What map is in use on Rust Server?
The game generates Rust Server's procedural map at size 3,500, from seed 1156067853. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13How do you connect to Rust Server?
Enter client.connect 118.27.229.195:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.