zm.mapnet.net.au
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 5d ago · 119.18.5.185:28015
Abstract
We describe the public Rust server zm.mapnet.net.au, reached at 119.18.5.185:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,409 of all servers, the top 69%. It last wiped 23d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 4 Oct, 13:1323d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 119.18.5.185:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 13:13 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average | 459/525 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average | 28/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average | 48/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 212/275 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average | 79/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average | 94/150 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does zm.mapnet.net.au have?
No region is published by zm.mapnet.net.au. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 119.18.5.185:28015.
A.2What is the reliability of zm.mapnet.net.au, and is it online?
At the present moment, zm.mapnet.net.au is offline; it was last seen 5 days 7 hours ago. Its uptime over the last full days (7 days) was 36%, with 61 of 168 hours online. The first record of it by Rust Statistics dates to 4 October 2026.
A.3What is the Rust version for zm.mapnet.net.au?
zm.mapnet.net.au is running Rust network protocol 2634 and build 166652 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does zm.mapnet.net.au wipe?
Too few wipes by zm.mapnet.net.au have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 23 days 10 hours.
A.5What characterises wipe day on zm.mapnet.net.au?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.6What position does zm.mapnet.net.au occupy in the ranking of Rust servers?
Ranked by player hours across seven days, zm.mapnet.net.au holds #15,409, in the top 69% of all ranked servers.
A.7At what level does zm.mapnet.net.au operate in terms of players?
zm.mapnet.net.au is not online now; 5 days 7 hours have passed since it was last seen. The mean population for the last seven days is 0.
Tags, lists
A.8What do the tags associated with zm.mapnet.net.au signify?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set, which zm.mapnet.net.au publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can zm.mapnet.net.au be found among the Rust Statistics lists and filters?
The Rust Statistics lists that zm.mapnet.net.au fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Which settings and rules are in force on zm.mapnet.net.au?
The name of zm.mapnet.net.au states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.
A.11On which map does zm.mapnet.net.au take place?
A procedural map, generated by the game, is what zm.mapnet.net.au runs.
Connection
A.12What steps are required to join zm.mapnet.net.au?
Enter client.connect 119.18.5.185:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp20 | Max players. The slot count is 20. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166652 | Build. Build 166652 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.