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TestTest3

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 43d ago · 119.201.237.49:28015

Abstract

We describe the public Rust server TestTest3, reached at 119.201.237.49:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,835 of all servers. It last wiped 51d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean0peak –
Rank2#12,835no region published
Last wipe51d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address119.201.237.49:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe7 Sep 2026, 04:09 UTC
Hostname–
First seen14 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average651/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average393/425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average42/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average50/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average169/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average97/125

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does TestTest3 have?

A region is not published by TestTest3. Rust Statistics does not look up the machine's location; it shows where the server says it is. 119.201.237.49:28015 is its address.

A.2How reliable is TestTest3, and is it currently online?

TestTest3 is currently offline, with the last sighting 43 days 18 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 14 September 2026.

A.3What version of Rust is run on TestTest3?

Rust network protocol 2633 and build 163794 is the version that TestTest3 runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does TestTest3 wipe?

Too few wipes by TestTest3 have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 51 days 7 hours ago.

Population

A.5How does TestTest3 compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts TestTest3 at #12,835, within the top – of ranked servers.

A.6How would you characterise the player activity on TestTest3?

The last recorded sighting of TestTest3 was 43 days 18 hours ago; it is offline now.

Tags and filters

A.7How should the tags on TestTest3 be interpreted?

Tags from TestTest3, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): It offers 10 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can TestTest3 be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that TestTest3 fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does TestTest3 operate?

Its name carries no gather rate for TestTest3. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.10On which map does TestTest3 take place?

On TestTest3 the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join TestTest3?

Press F1 inside Rust to open the console and enter client.connect 119.201.237.49:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. It offers 10 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs163794Build. Build 163794 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.