RIPSTOPCHAOZ
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 4d ago · 12.55.200.90:28015
Abstract
We describe the public Rust server RIPSTOPCHAOZ, reached at 12.55.200.90:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #7,334 of all servers, the top 33%. It last wiped 5d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 33% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 12.55.200.90:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 23:57 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average | 481/475 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 405/375 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 56/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average | 46/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 54/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average | 162/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does RIPSTOPCHAOZ have?
A region is not published by RIPSTOPCHAOZ. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 12.55.200.90:28015.
A.2How reliable is RIPSTOPCHAOZ, and is it currently online?
RIPSTOPCHAOZ is currently offline, with the last sighting 4 days 7 hours ago. Its uptime over the last full days (4 days) was 4%, with 4 of 96 hours online. The first record of it by Rust Statistics dates to 24 October 2026.
A.3What version of Rust is run on RIPSTOPCHAOZ?
RIPSTOPCHAOZ is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4When are wipes carried out on RIPSTOPCHAOZ?
The record of RIPSTOPCHAOZ's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 5 days 11 hours have passed since the current world was generated.
Player count
A.5How does RIPSTOPCHAOZ compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts RIPSTOPCHAOZ at #7,334, within the top 33% of ranked servers.
A.6What is the population level of RIPSTOPCHAOZ?
RIPSTOPCHAOZ is not online now; 4 days 7 hours have passed since it was last seen. Over the last week the count averages 1 players and reaches 1 at its height.
Tags, lists
A.7What do the tags associated with RIPSTOPCHAOZ signify?
Tags from RIPSTOPCHAOZ, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): It offers 100 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can RIPSTOPCHAOZ be found among the Rust Statistics lists and filters?
The Rust Statistics lists that RIPSTOPCHAOZ fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Rules, settings, map
A.9Which settings and rules are in force on RIPSTOPCHAOZ?
The name of RIPSTOPCHAOZ states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.10What is the map for RIPSTOPCHAOZ?
The game generates the map on RIPSTOPCHAOZ; that format is procedural.
How to join
A.11What is the process for joining RIPSTOPCHAOZ?
Press F1 inside Rust to open the console and enter client.connect 12.55.200.90:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp100 | Max players. It offers 100 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.