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Testserver

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 30d ago · 120.29.24.30:28015

Abstract

We describe the public Rust server Testserver, reached at 120.29.24.30:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,559 of all servers, the top 61%. It last wiped 30d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/520% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,559top 61%
Last wipe30d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map.
Table 3: The server's published settings.
Address120.29.24.30:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 07:53 UTC
Hostname–
First seen29 Sep 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 467 on average86/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average112/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average222/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average8/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average255/275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 260 on average472/475

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Testserver have?

No region is published by Testserver. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 120.29.24.30:28015.

A.2How reliable is Testserver, and is it currently online?

Testserver is currently offline, with the last sighting 30 days 21 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 29 September 2026 by Rust Statistics.

A.3What is the Rust version for Testserver?

Rust network protocol 2633 and build 165217 is the version that Testserver runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does Testserver follow for wipes?

Too few wipes by Testserver have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 30 days 22 hours have passed since the current world was generated.

Population

A.5How does Testserver compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Testserver holds #14,559, in the top 61% of all ranked servers.

A.6How would you characterise the player activity on Testserver?

The last recorded sighting of Testserver was 30 days 21 hours ago; it is offline now.

Tags and filters

A.7How should the tags on Testserver be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): 5 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags Testserver publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Testserver be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Testserver: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does Testserver operate?

No gather rate appears in the name of Testserver. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

Connection

A.10What is the process for joining Testserver?

Press F1 inside Rust to open the console and enter client.connect 120.29.24.30:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp5Max players. 5 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs165217Build. This server runs game build 165217.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.