Rust StatisticsWorking papers on every public Rust server · 102,408 players now

001

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 2h ago · 122.224.8.202:25101

Abstract

We describe the public Rust server 001, reached at 122.224.8.202:25101. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #8,693 of all servers, the top 39%. It last wiped 6d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#8,693top 39%
Last wipe6d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123418:0003:0012:0021:0006:0015:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608018:0003:0012:0021:0006:0015:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct.

4Rank

The server stands in the top 39% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of 001
Figure 4: The map: Procedural Map, size 2000, seed 168135187. Open on RustMaps.
Table 3: The server's published settings.
Address122.224.8.202:25101
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 17:42 UTC
Hostname–
First seen22 Oct 2026
MapProcedural Map
Size2000
Seed168135187

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average356/400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average450/500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average977/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average53/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average985/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average32/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does 001 run?

The server fps averaged 36 over the last 48 hours, never dropping below 17. Buildings, deployables and all other world objects counted together reached a maximum of 16,223 entities. Memory use peaked at 1,269 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of 001?

A region is not published by 001. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 122.224.8.202:25101.

A.3What is the reliability of 001, and is it online?

Right now, 001 is offline, and the last time it was seen was 2 hours ago. The uptime it reports indicates a restart about 47 hours ago. The server was up 84% of the time over the last 6 full days, 121 of 144 hours. Its first appearance in Rust Statistics's records is 22 October 2026.

A.4What version of Rust is run on 001?

Rust network protocol 2635 and build 168909 is the version that 001 runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5On what cycle does 001 wipe?

There are not yet enough recorded wipes for 001 to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 6 days 23 hours ago.

Population

A.6What is the rank of 001 among Rust servers?

The seven-day player-hours ranking puts 001 at #8,693, within the top 39% of ranked servers.

A.7At what level does 001 operate in terms of players?

At this moment 001 is offline, having last been seen 2 hours ago. The peak over seven days is 1, against an average of 0.

Tags and filters

A.8How should the tags on 001 be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set: these are the tags 001 publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can 001 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that 001 fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.10What are the settings and rules that govern 001?

Its name carries no gather rate for 001. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.11On which map does 001 take place?

Generated by the game from seed 168135187, the procedural map on 001 measures 2,000. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12How do you connect to 001?

Enter client.connect 122.224.8.202:25101 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp1Max players. The slot count is 1.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.