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infitity connect Test

Rust Statistics

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Offline · checked 32d ago · 123.48.66.117:28015

Abstract

We describe the public Rust server infitity connect Test, reached at 123.48.66.117:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #10,006 of all servers, the top 42%. It last wiped 32d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now5/3017% full
In the queue0no queue
Seven-day mean0peak –
Rank2#10,006top 42%
Last wipe32d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep.

4Rank

The server stands in the top 42% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of infitity connect Test
Figure 4: The map: Procedural Map, size 4500, seed 1580606557. Open on RustMaps.
Table 3: The server's published settings.
Address123.48.66.117:28015
Region–
Max players30
Group limit15 max
Wipe schedule–
Last wipe27 Sep 2026, 07:37 UTC
Hostname–
First seen27 Sep 2026
MapProcedural Map
Size4500
Seed1580606557

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average392/425
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average472/500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average979/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average57/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average989/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average27/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of infitity connect Test?

A region is not published by infitity connect Test. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 123.48.66.117:28015.

A.2How reliable is infitity connect Test, and is it currently online?

infitity connect Test is currently offline, with the last sighting 32 days 4 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 27 September 2026 by Rust Statistics.

A.3What version of Rust is run on infitity connect Test?

Rust network protocol 2633 and build 165217 is the version that infitity connect Test runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does infitity connect Test follow for wipes?

There are not yet enough recorded wipes for infitity connect Test to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 32 days 9 hours have passed since the current world was generated.

Population

A.5How does infitity connect Test compare with other Rust servers in the rankings?

Ranked by player hours across seven days, infitity connect Test holds #10,006, in the top 42% of all ranked servers.

A.6At what level does infitity connect Test operate in terms of players?

infitity connect Test is not online now; 32 days 4 hours have passed since it was last seen.

Tags and filters

A.7What do the tags associated with infitity connect Test signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp30 (Max players): 30 slots are available; ts15 (Group limit): 15 is the maximum team size; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which infitity connect Test publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can infitity connect Test be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that infitity connect Test fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern infitity connect Test?

The name of infitity connect Test states no gather rate. The team limit is 15 players. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for infitity connect Test?

The game generates infitity connect Test's procedural map at size 4,500, from seed 1580606557. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.11What steps are required to join infitity connect Test?

Enter client.connect 123.48.66.117:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp30,ptrak,$r?,v2633,gmrust,cs165217,ts15.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp30Max players. 30 slots are available.
ts15Group limit. 15 is the maximum team size.
v2633Protocol. Your game must run protocol 2633 to connect.
cs165217Build. The game build is 165217.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.