Pochita Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 25d ago · 125.14.65.178:28015
Abstract
We describe the public Rust server Pochita Rust Server, reached at 125.14.65.178:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,020 of all servers, the top 66%. It last wiped 25d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 66% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 125.14.65.178:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 04:52 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average | 645/700 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 420/475 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average | 41/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average | 51/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average | 206/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average | 108/150 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Pochita Rust Server have?
A region is not published by Pochita Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 125.14.65.178:28015.
A.2What is the online status and reliability of Pochita Rust Server?
Pochita Rust Server is currently offline, with the last sighting 25 days 7 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 3 October 2026.
A.3What version of Rust is run on Pochita Rust Server?
The version of Rust on Pochita Rust Server is network protocol 2634 and build 166652, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4What schedule does Pochita Rust Server follow for wipes?
There are not yet enough recorded wipes for Pochita Rust Server to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 25 days 7 hours.
Player count
A.5How does Pochita Rust Server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Pochita Rust Server at #15,020, within the top 66% of ranked servers.
A.6At what level does Pochita Rust Server operate in terms of players?
At this moment Pochita Rust Server is offline, having last been seen 25 days 7 hours ago.
Tags and filters
A.7How should the tags on Pochita Rust Server be interpreted?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): 5 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set, which Pochita Rust Server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Pochita Rust Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Pochita Rust Server: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9Under what rules and settings does Pochita Rust Server operate?
The name of Pochita Rust Server states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.10On which map does Pochita Rust Server take place?
The game generates the map on Pochita Rust Server; that format is procedural.
How to join
A.11How do you connect to Pochita Rust Server?
Enter client.connect 125.14.65.178:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp5 | Max players. 5 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166652 | Build. This server runs game build 166652. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.