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ServerName

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 41d ago · 128.71.102.65:28015

Abstract

We describe the public Rust server ServerName, reached at 128.71.102.65:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,470 of all servers. It last wiped 53d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,470no region published
Last wipe53d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address128.71.102.65:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 08:51 UTC
Hostname–
First seen15 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average440/525
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average25/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average45/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average201/275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average76/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average88/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of ServerName?

A region is not published by ServerName. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 128.71.102.65:28015 is its address.

A.2What is the online status and reliability of ServerName?

Right now, ServerName is offline, and the last time it was seen was 41 days 21 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 15 September 2026.

A.3What version of Rust is run on ServerName?

ServerName is running Rust network protocol 2633 and build 163794 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on ServerName?

Too few wipes by ServerName have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 53 days 15 hours have passed since the current world was generated.

Population

A.5What is the rank of ServerName among Rust servers?

The seven-day player-hours ranking puts ServerName at #15,470, within the top – of ranked servers.

A.6At what level does ServerName operate in terms of players?

The last recorded sighting of ServerName was 41 days 21 hours ago; it is offline now.

Tags and filters

A.7What do the tags associated with ServerName signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163794 (Build): Build 163794 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set, which ServerName publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can ServerName be found among the Rust Statistics lists and filters?

The Rust Statistics lists that ServerName fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern ServerName?

The name of ServerName states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server has VAC off, Valve's anti-cheat.

A.10On which map does ServerName take place?

On ServerName the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join ServerName?

Press F1 inside Rust to open the console and enter client.connect 128.71.102.65:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp1Max players. The slot count is 1.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs163794Build. Build 163794 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.