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ServerName

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 9d ago · 128.71.145.149:28015

Abstract

We describe the public Rust server ServerName, reached at 128.71.145.149:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,316 of all servers, the top 70%. It last wiped 23d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,316top 70%
Last wipe23d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address128.71.145.149:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 12:41 UTC
Hostname–
First seen17 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average242/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average14/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average21/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average151/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average60/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average34/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is ServerName based?

No region is published by ServerName. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 128.71.145.149:28015.

A.2What is the reliability of ServerName, and is it online?

ServerName is currently offline, with the last sighting 9 days 23 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 17 October 2026 by Rust Statistics.

A.3What version of Rust is run on ServerName?

ServerName is running Rust network protocol 2634 and build 167781 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does ServerName follow for wipes?

There are not yet enough recorded wipes for ServerName to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 23 days 16 hours have passed since the current world was generated.

Player count

A.5What position does ServerName occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts ServerName at #15,316, within the top 70% of ranked servers.

A.6What is the population level of ServerName?

At this moment ServerName is offline, having last been seen 9 days 23 hours ago.

Tags and filters

A.7How should the tags on ServerName be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags ServerName publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can ServerName be found among the Rust Statistics lists and filters?

The Rust Statistics lists that ServerName fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does ServerName operate?

Its name carries no gather rate for ServerName. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The server has VAC off, Valve's anti-cheat.

A.10What map is in use on ServerName?

On ServerName the terrain is procedural, built by the game itself.

How to join

A.11What steps are required to join ServerName?

Press F1 inside Rust to open the console and enter client.connect 128.71.145.149:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp1Max players. 1 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. This server runs game build 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.