Test Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 26d ago · 130.86.76.58:28015
Abstract
We describe the public Rust server Test Server, reached at 130.86.76.58:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,670 of all servers, the top 70%. It last wiped 27d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 01:3627d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 130.86.76.58:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 01:36 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average | 259/300 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average | 15/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average | 32/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 123/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average | 46/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average | 48/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Test Server?
A region is not published by Test Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 130.86.76.58:28015 is its address.
A.2How reliable is Test Server, and is it currently online?
Test Server is currently offline, with the last sighting 26 days 23 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 30 September 2026.
A.3What is the Rust version for Test Server?
Test Server is running Rust network protocol 2634 and build 166440 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does Test Server wipe?
Too few wipes by Test Server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 27 days 1 hours ago.
A.5What characterises wipe day on Test Server?
The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6How does Test Server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Test Server holds #16,670, in the top 70% of all ranked servers.
A.7How would you characterise the player activity on Test Server?
Test Server is not online now; 26 days 23 hours have passed since it was last seen.
Tags and filters
A.8How should the tags on Test Server be interpreted?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166440 (Build): Build 166440 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which Test Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Test Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Test Server fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Under what rules and settings does Test Server operate?
Its name carries no gather rate for Test Server. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.
A.11On which map does Test Server take place?
The game generates the map on Test Server; that format is procedural.
How to join
A.12How do you connect to Test Server?
Press F1 inside Rust to open the console and enter client.connect 130.86.76.58:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166440,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166440 | Build. Build 166440 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.