RustServer_4948
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 19d ago · 133.117.74.185:28015
Abstract
We describe the public Rust server RustServer_4948, reached at 133.117.74.185:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,854 of all servers, the top 72%. It last wiped 19d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 133.117.74.185:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 00:02 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average | 504/575 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 339/400 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average | 39/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 35/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average | 105/150 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average | 126/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is RustServer_4948 based?
No region is published by RustServer_4948. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 133.117.74.185:28015 is its address.
A.2What is the online status and reliability of RustServer_4948?
At the present moment, RustServer_4948 is offline; it was last seen 19 days 21 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 9 October 2026.
A.3What version of Rust is run on RustServer_4948?
The version of Rust on RustServer_4948 is network protocol 2597 and build 130842, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4When are wipes carried out on RustServer_4948?
Too few wipes by RustServer_4948 have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 19 days 21 hours have passed since the current world was generated.
Player count
A.5What position does RustServer_4948 occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts RustServer_4948 at #15,854, within the top 72% of ranked servers.
A.6What is the population level of RustServer_4948?
RustServer_4948 is not online now; 19 days 21 hours have passed since it was last seen.
Tags, lists
A.7How should the tags on RustServer_4948 be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2597 (Protocol): Your game must run protocol 2597 to connect; cs130842 (Build): Build 130842 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags RustServer_4948 publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can RustServer_4948 be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that RustServer_4948 fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9Which settings and rules are in force on RustServer_4948?
Its name carries no gather rate for RustServer_4948. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.10On which map does RustServer_4948 take place?
On RustServer_4948 the terrain is procedural, built by the game itself.
Connection
A.11What is the process for joining RustServer_4948?
Press F1 inside Rust to open the console and enter client.connect 133.117.74.185:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2597,gmrust,cs130842,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2597 | Protocol. Your game must run protocol 2597 to connect. |
cs130842 | Build. Build 130842 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.