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RustServer_28493

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 133.88.101.163:28015

Abstract

We describe the public Rust server RustServer_28493, reached at 133.88.101.163:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,284 of all servers, the top 69%. It last wiped 11d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,284top 69%
Last wipe11d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123402:0011:0021:0006:0015:0000:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020002:0011:0021:0006:0015:0000:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 18 Oct, 17:4311d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustServer_28493
Figure 5: The map: Procedural Map, size 2500, seed 462451390. Open on RustMaps.
Table 4: The server's published settings.
Address133.88.101.163:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 17:43 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size2500
Seed462451390

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average61/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average101/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average295/350
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average17/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average374/450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average284/325

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does RustServer_28493 run?

Its average server fps over the last 48 hours was 118, with a minimum of 91. Buildings, deployables and all other world objects counted together reached a maximum of 32,475 entities. The peak memory usage was 2,057 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of RustServer_28493?

There is no region published for RustServer_28493. Rust Statistics does not look up the machine's location; it shows where the server says it is. 133.88.101.163:28015 is its address.

A.3What is the online status and reliability of RustServer_28493?

At the present moment, RustServer_28493 is online. Based on the uptime it reports, the last restart occurred about 5 days 2 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for RustServer_28493?

The version of Rust on RustServer_28493 is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does RustServer_28493 follow for wipes?

Too few wipes by RustServer_28493 have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 11 days 8 hours.

A.6How would you describe wipe day on RustServer_28493?

Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.7What is the rank of RustServer_28493 among Rust servers?

The seven-day player-hours ranking puts RustServer_28493 at #15,284, within the top 69% of ranked servers.

A.8At what level does RustServer_28493 operate in terms of players?

At this moment 0 players are on RustServer_28493, which has 50 slots in total. The mean population for the last seven days is 0.

Tags and filters

A.9What do the tags associated with RustServer_28493 signify?

gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set: these are the tags RustServer_28493 publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can RustServer_28493 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include RustServer_28493: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.11Under what rules and settings does RustServer_28493 operate?

The name of RustServer_28493 states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on RustServer_28493?

Generated by the game from seed 462451390, the procedural map on RustServer_28493 measures 2,500. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13How do you connect to RustServer_28493?

Press F1 inside Rust to open the console and enter client.connect 133.88.101.163:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. The slot count is 50.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.