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RustServer_5018

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 7m ago · 133.88.106.75:28015

Abstract

We describe the public Rust server RustServer_5018, reached at 133.88.106.75:28015. At the last check it held 1 of 50 places, against a seven-day mean of 1 and a peak of 61. It ranks #4,054 of all servers, the top 18%. It last wiped 5d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/502% full
In the queue0no queue
Seven-day mean1peak 6, 48 h peak 2
Rank2#4,054top 18%
Last wipe5d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5210:0019:0004:0012:0022:0007:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020010:0019:0004:0012:0022:0007:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct.

4Rank

The server stands in the top 18% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak6players, last three wipes
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 6, 31 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 23:485d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustServer_5018
Figure 5: The map: Procedural Map, size 3000, seed 22314. Open on RustMaps.
Table 4: The server's published settings.
Address133.88.106.75:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 23:48 UTC
Hostname–
First seen23 Oct 2026
MapProcedural Map
Size3000
Seed22314

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average338/375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average296/325
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average28/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average21/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average42/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average124/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does RustServer_5018 run?

Over the past 48 hours, it ran at an average of 108 server fps, with a low of 73. The highest number of entities it carried was 50,801, comprising buildings, deployables and all other objects. Its highest memory usage was 2,535 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of RustServer_5018?

No region is published by RustServer_5018. Rust Statistics does not look up the machine's location; it shows where the server says it is. 133.88.106.75:28015 is its address.

A.3What is the reliability of RustServer_5018, and is it online?

RustServer_5018 is online at this time. Based on the uptime it reports, the last restart occurred about 5 days 7 hours ago. Of the 120 hours in the last 5 full days, 119 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 23 October 2026.

A.4What version of Rust is run on RustServer_5018?

The version of Rust on RustServer_5018 is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does RustServer_5018 follow for wipes?

Too few wipes by RustServer_5018 have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 5 days 9 hours.

A.6How would you describe wipe day on RustServer_5018?

Across its recent wipes, the average peak population was 6 players. The peak on the latest wipe came 31 hours after it began.

Population

A.7What is the rank of RustServer_5018 among Rust servers?

Ranked by player hours across seven days, RustServer_5018 holds #4,054, in the top 18% of all ranked servers.

A.8At what level does RustServer_5018 operate in terms of players?

The current population of RustServer_5018 is 1, drawn from 50 slots. Over the last week the count averages 1 players and reaches 6 at its height. The busiest hour of the last 48 is 12:00 UTC, averaging 2 players.

Tags, lists

A.9What is the meaning of the tags on RustServer_5018?

gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): It offers 50 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set: these are the tags RustServer_5018 publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can RustServer_5018 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RustServer_5018 fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.11Under what rules and settings does RustServer_5018 operate?

No gather rate appears in the name of RustServer_5018. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.12On which map does RustServer_5018 take place?

Size 3,000 and seed 22314 define the procedural, game-generated map on RustServer_5018. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13How do you connect to RustServer_5018?

Press F1 inside Rust to open the console and enter client.connect 133.88.106.75:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. It offers 50 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.