RustServer_27509
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 133.88.117.136:28015
Abstract
We describe the public Rust server RustServer_27509, reached at 133.88.117.136:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,353 of all servers, the top 69%. It last wiped 8d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 21 Oct, 01:068d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 133.88.117.136:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 01:06 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 2751 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average | 165/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 116/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 18/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average | 14/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 17/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average | 25/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does RustServer_27509 perform well?
The server fps averaged 87 over the last 48 hours, never dropping below 71. Buildings, deployables and all other world objects counted together reached a maximum of 49,407 entities. Its highest memory usage was 2,260 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does RustServer_27509 have?
A region is not published by RustServer_27509. Rust Statistics does not look up the machine's location; it shows where the server says it is. 133.88.117.136:28015 is its address.
A.3What is the reliability of RustServer_27509, and is it online?
RustServer_27509 is currently online. It last restarted around 5 days 3 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on RustServer_27509?
RustServer_27509 is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5When are wipes carried out on RustServer_27509?
Too few wipes by RustServer_27509 have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 8 days 1 hours ago.
A.6What happens on RustServer_27509 when wipe day arrives?
Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.
Population
A.7How does RustServer_27509 compare with other Rust servers in the rankings?
Ranked by player hours across seven days, RustServer_27509 holds #15,353, in the top 69% of all ranked servers.
A.8How would you characterise the player activity on RustServer_27509?
At this moment 0 players are on RustServer_27509, which has 50 slots in total. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.9How should the tags on RustServer_27509 be interpreted?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set, which RustServer_27509 publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can RustServer_27509 be found among the Rust Statistics lists and filters?
These Rust Statistics lists include RustServer_27509: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.11Which settings and rules are in force on RustServer_27509?
Its name carries no gather rate for RustServer_27509. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.
A.12On which map does RustServer_27509 take place?
The game generates RustServer_27509's procedural map at size 3,000, from seed 2751. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.13What steps are required to join RustServer_27509?
Press F1 inside Rust to open the console and enter client.connect 133.88.117.136:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.