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RustServer_9257

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 133.88.120.27:28015

Abstract

We describe the public Rust server RustServer_9257, reached at 133.88.120.27:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,335 of all servers, the top 69%. It last wiped 27d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,335top 69%
Last wipe27d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123415:0000:0009:0019:0004:0013:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020015:0000:0009:0019:0004:0013:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap8.6 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held0%else halves by day 3
Fri 2 OctTue 15 SepTue 15 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 13:4727d ago 1 – running 0
Tue 15 Sep, 21:2843d ago 2 halved by day 3 16.7 d 0
Tue 15 Sep, 11:0244d ago 2 – 0.4 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustServer_9257
Figure 5: The map: Procedural Map, size 3000, seed 5670. Open on RustMaps.
Table 4: The server's published settings.
Address133.88.120.27:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 13:47 UTC
Hostname–
First seen14 Sep 2026
MapProcedural Map
Size3000
Seed5670

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average566/625
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average418/450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average161/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average51/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average175/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average348/225

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of RustServer_9257 smooth?

Over the past 48 hours, it ran at an average of 103 server fps, with a low of 88. The highest number of entities it carried was 47,166, comprising buildings, deployables and all other objects. The peak memory usage was 2,358 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is RustServer_9257 based?

No region is published by RustServer_9257. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 133.88.120.27:28015.

A.3What is the reliability of RustServer_9257, and is it online?

At the present moment, RustServer_9257 is online. It last restarted around 5 days 15 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 14 September 2026 by Rust Statistics.

A.4What version of Rust is run on RustServer_9257?

Rust network protocol 2635 and build 168909 is the version that RustServer_9257 runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5On what cycle does RustServer_9257 wipe?

Prediction of the next wipe is impossible for RustServer_9257, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 27 days.

A.6How would you describe wipe day on RustServer_9257?

Recent wipes saw an average peak of 2 players. The crowd reached its maximum 1 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 3.

Player count

A.7What position does RustServer_9257 occupy in the ranking of Rust servers?

Ranked by player hours across seven days, RustServer_9257 holds #15,335, in the top 69% of all ranked servers.

A.8What is the population level of RustServer_9257?

On RustServer_9257, 0 of the 50 slots are occupied at present. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.9What do the tags associated with RustServer_9257 signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set, which RustServer_9257 publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can RustServer_9257 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include RustServer_9257: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.11What are the settings and rules that govern RustServer_9257?

The name of RustServer_9257 states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.12On which map does RustServer_9257 take place?

Size 3,000 and seed 5670 define the procedural, game-generated map on RustServer_9257. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13How do you connect to RustServer_9257?

Press F1 inside Rust to open the console and enter client.connect 133.88.120.27:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. It offers 50 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.