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RustServer_13480

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 133.88.120.30:28015

Abstract

We describe the public Rust server RustServer_13480, reached at 133.88.120.30:28015. At the last check it held 0 of 2 places, against a seven-day mean of 01. It ranks #15,323 of all servers, the top 69%. It last wiped 8d ago.

Keywordspve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/20% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,323top 69%
Last wipe8d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123412:0021:0006:0014:0000:0009:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608012:0021:0006:0014:0000:0009:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 20 Oct, 16:408d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustServer_13480
Figure 5: The map: Procedural Map, size 4000, seed 8108. Open on RustMaps.
Table 4: The server's published settings.
Address133.88.120.30:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 16:40 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4000
Seed8108

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2], pve servers by play style [3] and upcoming Rust wipes [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average15/200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average22/200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average14/200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average5/150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average37/200
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average3/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does RustServer_13480 perform well?

Its average server fps over the last 48 hours was 48, with a minimum of 33. Its entity count reached a maximum of 94,969, including buildings, deployables and all other world objects. Its highest memory usage was 3,394 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does RustServer_13480 have?

A region is not published by RustServer_13480. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 133.88.120.30:28015.

A.3How reliable is RustServer_13480, and is it currently online?

At the present moment, RustServer_13480 is online. It last restarted around 6 days 11 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on RustServer_13480?

RustServer_13480 is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5What schedule does RustServer_13480 follow for wipes?

Too few wipes by RustServer_13480 have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 8 days 18 hours have passed since the current world was generated.

A.6What characterises wipe day on RustServer_13480?

Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.7What is the rank of RustServer_13480 among Rust servers?

The seven-day player-hours ranking puts RustServer_13480 at #15,323, within the top 69% of ranked servers.

A.8What is the population level of RustServer_13480?

At this moment 0 players are on RustServer_13480, which has 2 slots in total. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.9How should the tags on RustServer_13480 be interpreted?

Tags from RustServer_13480, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): It offers 2 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^p (PvE): The threat is the world, not other players. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can RustServer_13480 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RustServer_13480 fits are: Rust community servers, measured and Rust PvE servers: live list. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.11What are the settings and rules that govern RustServer_13480?

Its name carries no gather rate for RustServer_13480. The group cap is 8 players, which is the default in the game. Listed as pve, the game mode is no player-versus-player fighting. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.12On which map does RustServer_13480 take place?

Size 4,000 and seed 8108 define the procedural, game-generated map on RustServer_13480. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13How do you connect to RustServer_13480?

Enter client.connect 133.88.120.30:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp2Max players. It offers 2 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Gameplay
^pPvE. The threat is the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.