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RustServer_2604

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 133.88.121.242:28015

Abstract

We describe the public Rust server RustServer_2604, reached at 133.88.121.242:28015. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 21. It ranks #13,713 of all servers, the top 61%. It last wiped 25d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 2
Rank2#13,713top 61%
Last wipe25d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123417:0002:0011:0020:0005:0014:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510017:0002:0011:0020:0005:0014:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 21:0925d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustServer_2604
Figure 5: The map: Procedural Map, size 3000, seed 20682. Open on RustMaps.
Table 4: The server's published settings.
Address133.88.121.242:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 21:09 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed20682

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average440/500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average447/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average976/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average63/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average992/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26/250

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does RustServer_2604 run?

The server fps averaged 88 over the last 48 hours, never dropping below 65. Buildings, deployables and all other world objects counted together reached a maximum of 45,129 entities. Memory use peaked at 2,250 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does RustServer_2604 have?

No region is published by RustServer_2604. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 133.88.121.242:28015 is its address.

A.3How reliable is RustServer_2604, and is it currently online?

RustServer_2604 is online at this time. Based on the uptime it reports, the last restart occurred about 5 days 16 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for RustServer_2604?

Rust network protocol 2635 and build 168909 is the version that RustServer_2604 runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5When are wipes carried out on RustServer_2604?

There are not yet enough recorded wipes for RustServer_2604 to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 25 days 19 hours have passed since the current world was generated.

A.6How would you describe wipe day on RustServer_2604?

Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.7What is the rank of RustServer_2604 among Rust servers?

The seven-day player-hours ranking puts RustServer_2604 at #13,713, within the top 61% of ranked servers.

A.8What is the population level of RustServer_2604?

On RustServer_2604, 0 of the 50 slots are occupied at present. Over the last week the count averages 0 players and reaches 2 at its height.

Tags and filters

A.9How should the tags on RustServer_2604 be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set, which RustServer_2604 publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can RustServer_2604 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RustServer_2604 fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.11Which settings and rules are in force on RustServer_2604?

No gather rate appears in the name of RustServer_2604. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.12On which map does RustServer_2604 take place?

Generated by the game from seed 20682, the procedural map on RustServer_2604 measures 3,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13What is the process for joining RustServer_2604?

Enter client.connect 133.88.121.242:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. 50 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.