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RustServer_8392

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 133.88.123.166:28015

Abstract

We describe the public Rust server RustServer_8392, reached at 133.88.123.166:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,353 of all servers, the top 69%. It last wiped 8d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,353top 69%
Last wipe8d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123403:0005:0007:0008:0010:0012:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040003:0005:0007:0008:0010:0012:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 20 Oct, 07:118d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustServer_8392
Figure 5: The map: Procedural Map, size 3000, seed 22225. Open on RustMaps.
Table 4: The server's published settings.
Address133.88.123.166:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 07:11 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed22225

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average163/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average101/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average17/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average14/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average18/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does RustServer_8392 perform well?

The server fps averaged 203 over the last 48 hours, never dropping below 182. The highest number of entities it carried was 43,489, comprising buildings, deployables and all other objects. Memory use peaked at 2,197 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of RustServer_8392?

No region is published by RustServer_8392. Rust Statistics does not look up the machine's location; it shows where the server says it is. 133.88.123.166:28015 is its address.

A.3What is the online status and reliability of RustServer_8392?

At the present moment, RustServer_8392 is offline; it was last seen 38 hours ago. The uptime it reports indicates a restart about 3 days 14 hours ago. Its uptime over the last full days (7 days) was 79%, with 133 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for RustServer_8392?

Rust network protocol 2635 and build 168909 is the version that RustServer_8392 runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5What schedule does RustServer_8392 follow for wipes?

Too few wipes by RustServer_8392 have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 8 days 19 hours have passed since the current world was generated.

A.6How would you describe wipe day on RustServer_8392?

The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.7What is the rank of RustServer_8392 among Rust servers?

Ranked by player hours across seven days, RustServer_8392 holds #15,353, in the top 69% of all ranked servers.

A.8At what level does RustServer_8392 operate in terms of players?

At this moment RustServer_8392 is offline, having last been seen 38 hours ago. The seven-day average for this server is 0 players.

Tags and filters

A.9What is the meaning of the tags on RustServer_8392?

gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set: these are the tags RustServer_8392 publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can RustServer_8392 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include RustServer_8392: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.11What are the settings and rules that govern RustServer_8392?

Its name carries no gather rate for RustServer_8392. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.12What is the map for RustServer_8392?

The game generates RustServer_8392's procedural map at size 3,000, from seed 22225. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What steps are required to join RustServer_8392?

Enter client.connect 133.88.123.166:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. The slot count is 50.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.