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GodlikeHost Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 134.19.177.245:27016

Abstract

We describe the public Rust server GodlikeHost Server, reached at 134.19.177.245:27016. It is offline at the last check, against a seven-day mean of 01. It ranks #15,310 of all servers, the top 69%. It last wiped 10d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/2000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,310top 69%
Last wipe10d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123419:0022:0001:0005:0008:0011:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608019:0022:0001:0005:0008:0011:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak4players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 18 Oct, 19:2310d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of GodlikeHost Server
Figure 5: The map: Procedural Map, size 3000, seed 677180. Open on RustMaps.
Table 4: The server's published settings.
Address134.19.177.245:27016
Region–
Max players200
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 21:02 UTC
Hostname–
First seen18 Oct 2026
MapProcedural Map
Size3000
Seed677180

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average335/400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average435/500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average979/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average45/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average981/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average60/250

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does GodlikeHost Server perform well?

The server fps averaged 60 over the last 48 hours, never dropping below 58. Its entity count reached a maximum of 48,223, including buildings, deployables and all other world objects. The peak memory usage was 4,604 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of GodlikeHost Server?

A region is not published by GodlikeHost Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 134.19.177.245:27016 is its address.

A.3What is the online status and reliability of GodlikeHost Server?

Right now, GodlikeHost Server is offline, and the last time it was seen was 31 hours ago. Based on the uptime it reports, the last restart occurred about 9 days 13 hours ago. Of the 168 hours in the last 7 full days, 156 were served, an availability of 93%. It was first observed on 18 October 2026 by Rust Statistics.

A.4What is the Rust version for GodlikeHost Server?

The version of Rust on GodlikeHost Server is network protocol 2634 and build 167781, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5What schedule does GodlikeHost Server follow for wipes?

Too few wipes by GodlikeHost Server have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 10 days 21 hours ago.

A.6How would you describe wipe day on GodlikeHost Server?

The average busiest point of recent wipes was 4 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.7What position does GodlikeHost Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, GodlikeHost Server holds #15,310, in the top 69% of all ranked servers.

A.8What is the population level of GodlikeHost Server?

GodlikeHost Server is not online now; 31 hours have passed since it was last seen. The mean population for the last seven days is 0.

Tags, lists

A.9What is the meaning of the tags on GodlikeHost Server?

gmrust (Game mode): Survival on standard Rust rules; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags GodlikeHost Server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can GodlikeHost Server be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that GodlikeHost Server fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.11Which settings and rules are in force on GodlikeHost Server?

No gather rate appears in the name of GodlikeHost Server. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.12On which map does GodlikeHost Server take place?

Size 3,000 and seed 677180 define the procedural, game-generated map on GodlikeHost Server. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13How do you connect to GodlikeHost Server?

Press F1 inside Rust to open the console and enter client.connect 134.19.177.245:27016. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp200Max players. 200 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. The game build is 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.