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welcome to rust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 42d ago · 134.255.214.116:10500

Abstract

We describe the public Rust server welcome to rust, reached at 134.255.214.116:10500. It is offline at the last check, against a seven-day mean of 01. It ranks #15,471 of all servers, the top 71%. It last wiped 56d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,471top 71%
Last wipe56d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address134.255.214.116:10500
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe3 Sep 2026, 18:23 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average188/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average253/300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average681/800
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average39/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average768/900
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average636/725

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of welcome to rust?

No region is published by welcome to rust. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 134.255.214.116:10500.

A.2What is the online status and reliability of welcome to rust?

Right now, welcome to rust is offline, and the last time it was seen was 42 days 23 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What version of Rust is run on welcome to rust?

welcome to rust is running Rust network protocol 2633 and build 163794 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on welcome to rust?

There are not yet enough recorded wipes for welcome to rust to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 56 days 3 hours.

Player count

A.5How does welcome to rust compare with other Rust servers in the rankings?

Ranked by player hours across seven days, welcome to rust holds #15,471, in the top 71% of all ranked servers.

A.6At what level does welcome to rust operate in terms of players?

welcome to rust is not online now; 42 days 23 hours have passed since it was last seen.

Tags, lists

A.7How should the tags on welcome to rust be interpreted?

The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set, which welcome to rust publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can welcome to rust be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that welcome to rust fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Which settings and rules are in force on welcome to rust?

The name of welcome to rust states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.10What is the map for welcome to rust?

A procedural map, generated by the game, is what welcome to rust runs.

How to join

A.11How do you connect to welcome to rust?

Enter client.connect 134.255.214.116:10500 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,gmvanilla,cs163794,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp50Max players. The slot count is 50.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs163794Build. This server runs game build 163794.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.