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4Netplayers Rust Server 44

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5d ago · 134.255.222.127:22100

Abstract

We describe the public Rust server 4Netplayers Rust Server 44, reached at 134.255.222.127:22100. It is offline at the last check, against a seven-day mean of 01. It ranks #15,276 of all servers, the top 69%. It last wiped 7d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,276top 69%
Last wipe7d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct24 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 22 Oct, 16:587d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of 4Netplayers Rust Server 44
Figure 5: The map: Procedural Map, size 4000, seed 1234567890. Open on RustMaps.
Table 4: The server's published settings.
Address134.255.222.127:22100
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 16:58 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4000
Seed1234567890

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average152/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average192/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average572/675
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average32/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average659/775
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average550/625

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is 4Netplayers Rust Server 44 based?

A region is not published by 4Netplayers Rust Server 44. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 134.255.222.127:22100.

A.2How reliable is 4Netplayers Rust Server 44, and is it currently online?

Right now, 4Netplayers Rust Server 44 is offline, and the last time it was seen was 5 days 13 hours ago. Its uptime over the last full days (7 days) was 24%, with 41 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What is the Rust version for 4Netplayers Rust Server 44?

Rust network protocol 2635 and build 168909 is the version that 4Netplayers Rust Server 44 runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does 4Netplayers Rust Server 44 wipe?

There are not yet enough recorded wipes for 4Netplayers Rust Server 44 to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 7 days 5 hours.

A.5How would you describe wipe day on 4Netplayers Rust Server 44?

Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 1 hours after it began.

Population

A.6What is the rank of 4Netplayers Rust Server 44 among Rust servers?

Ranked by player hours across seven days, 4Netplayers Rust Server 44 holds #15,276, in the top 69% of all ranked servers.

A.7How would you characterise the player activity on 4Netplayers Rust Server 44?

4Netplayers Rust Server 44 is not online now; 5 days 13 hours have passed since it was last seen. The mean population for the last seven days is 0.

Tags, lists

A.8What do the tags associated with 4Netplayers Rust Server 44 signify?

The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set, which 4Netplayers Rust Server 44 publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can 4Netplayers Rust Server 44 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include 4Netplayers Rust Server 44: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10Under what rules and settings does 4Netplayers Rust Server 44 operate?

The name of 4Netplayers Rust Server 44 states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.11On which map does 4Netplayers Rust Server 44 take place?

The game generates 4Netplayers Rust Server 44's procedural map at size 4,000, from seed 1234567890. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.12How do you connect to 4Netplayers Rust Server 44?

Press F1 inside Rust to open the console and enter client.connect 134.255.222.127:22100. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp10Max players. 10 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.