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ShadowV84 4Netplayers Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 22d ago · 134.255.222.165:20000

Abstract

We describe the public Rust server ShadowV84 4Netplayers Server, reached at 134.255.222.165:20000 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #15,983 of all servers, the top 71%, and #2523 in EU. It last wiped 24d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,983top 71%; #2523 in EU
Last wipe24d agomonthly schedule
Next wipe37d 17hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 71% of all ranked servers, the top 88% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 17hforce wipefw
Thu 3 Dec, 19:0035d 17hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 4 Oct, 04:0324d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of ShadowV84 4Netplayers Server
Figure 5: The map: Procedural Map, size 4500, seed 1337. Open on RustMaps.
Table 5: The server's published settings.
Address134.255.222.165:20000
RegionEU
Max players10
Group limit8, the default
Wipe schedulemonthly
Last wipe4 Oct 2026, 04:03 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are eu rust server list [2], player-run rust server list [3] and predicted wipe schedule [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average114/200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average82/200
[EU East] Facepunch 4EU · groups of 8+ · monthly · 174 on average31/350
[EU] Facepunch 1EU · groups of 8+ · monthly · 160 on average81/400
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average60/100
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 125 on average21/300

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of ShadowV84 4Netplayers Server?

Europe is where ShadowV84 4Netplayers Server lists itself, using the EU tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 134.255.222.165:20000 is its address.

A.2How reliable is ShadowV84 4Netplayers Server, and is it currently online?

Right now, ShadowV84 4Netplayers Server is offline, and the last time it was seen was 22 days 5 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What version of Rust is run on ShadowV84 4Netplayers Server?

Rust network protocol 2634 and build 166652 is the version that ShadowV84 4Netplayers Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does ShadowV84 4Netplayers Server wipe?

The only wipe for ShadowV84 4Netplayers Server is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 24 days 21 hours have passed since the current world was generated. The tags show that the server wipes monthly.

A.5How would you describe wipe day on ShadowV84 4Netplayers Server?

Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.6What is the rank of ShadowV84 4Netplayers Server among Rust servers?

On player hours over seven days ShadowV84 4Netplayers Server is #15,983, within the top 71% of all ranked servers; within Europe it is #2,523.

A.7What is the population level of ShadowV84 4Netplayers Server?

The last recorded sighting of ShadowV84 4Netplayers Server was 22 days 5 hours ago; it is offline now.

Tags, lists

A.8How should the tags on ShadowV84 4Netplayers Server be interpreted?

gmvanilla (Game mode): Survival on vanilla rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; EU (Europe): Europe is the region it appears under in the server browser: these are the tags ShadowV84 4Netplayers Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can ShadowV84 4Netplayers Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that ShadowV84 4Netplayers Server fits are: European Rust servers and Rust community servers, measured. You will find it on the server list filtered by: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.10Under what rules and settings does ShadowV84 4Netplayers Server operate?

The name of ShadowV84 4Netplayers Server states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.11On which map does ShadowV84 4Netplayers Server take place?

Size 4,500 and seed 1337 define the procedural, game-generated map on ShadowV84 4Netplayers Server. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12How do you connect to ShadowV84 4Netplayers Server?

Press F1 inside Rust to open the console and enter client.connect 134.255.222.165:20000. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,^m,EU,gmvanilla,cs166652,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp10Max players. The slot count is 10.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. The game build is 166652.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Region
EUEurope. Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Eu rust server list. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.