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Rust Server by nitrado.net

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 134.255.240.50:12700

Abstract

We describe the public Rust server Rust Server by nitrado.net, reached at 134.255.240.50:12700. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 31. It ranks #5,227 of all servers, the top 23%. It last wiped 7d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 3, 48 h peak 1
Rank2#5,227top 23%
Last wipe7d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304015:0000:0009:0019:0004:0013:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct.

4Rank

The server stands in the top 23% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust Server by nitrado.net
Figure 4: The map: Procedural Map, size 3500, seed 6738. Open on RustMaps.
Table 3: The server's published settings.
Address134.255.240.50:12700
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 23:33 UTC
Hostname–
First seen21 Oct 2026
MapProcedural Map
Size3500
Seed6738

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average524/575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average422/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average179/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average57/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average249/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average331/350

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Rust Server by nitrado.net smooth?

Its average server fps over the last 48 hours was 12, with a minimum of 10. The highest number of entities it carried was 66,393, comprising buildings, deployables and all other objects. Memory use peaked at 2,014 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of Rust Server by nitrado.net?

A region is not published by Rust Server by nitrado.net. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 134.255.240.50:12700 is its address.

A.3How reliable is Rust Server by nitrado.net, and is it currently online?

Rust Server by nitrado.net is online at this time. It last restarted around 23 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 21 October 2026.

A.4What is the Rust version for Rust Server by nitrado.net?

Rust Server by nitrado.net is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5On what cycle does Rust Server by nitrado.net wipe?

There are not yet enough recorded wipes for Rust Server by nitrado.net to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 7 days 15 hours have passed since the current world was generated.

Player count

A.6What position does Rust Server by nitrado.net occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Rust Server by nitrado.net holds #5,227, in the top 23% of all ranked servers.

A.7At what level does Rust Server by nitrado.net operate in terms of players?

At this moment 0 players are on Rust Server by nitrado.net, which has 50 slots in total. The peak over seven days is 3, against an average of 0. Averaging 1 players, 23:00 UTC was the busiest hour of the past 48.

Tags and filters

A.8How should the tags on Rust Server by nitrado.net be interpreted?

Tags from Rust Server by nitrado.net, read by the game's server browser, are gmvanilla (Game mode): Survival on vanilla rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Rust Server by nitrado.net be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Rust Server by nitrado.net fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.10What are the settings and rules that govern Rust Server by nitrado.net?

Its name carries no gather rate for Rust Server by nitrado.net. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for Rust Server by nitrado.net?

Size 3,500 and seed 6738 define the procedural, game-generated map on Rust Server by nitrado.net. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12How do you connect to Rust Server by nitrado.net?

Enter client.connect 134.255.240.50:12700 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp50Max players. The slot count is 50.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.