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Rust Test Server #1

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 25d ago · 135.106.198.49:28015

Abstract

We describe the public Rust server Rust Test Server #1, reached at 135.106.198.49:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,989 of all servers, the top 71%. It last wiped 32d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,989top 71%
Last wipe32d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct8 Oct11 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust Test Server #1
Figure 4: The map: Procedural Map, size 3000, seed 123456. Open on RustMaps.
Table 3: The server's published settings.
Address135.106.198.49:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe26 Sep 2026, 22:44 UTC
Hostname–
First seen26 Sep 2026
MapProcedural Map
Size3000
Seed123456

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average555/625
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average411/450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average175/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average178/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average346/225

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Rust Test Server #1 have?

No region is published by Rust Test Server #1. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 135.106.198.49:28015 is its address.

A.2What is the online status and reliability of Rust Test Server #1?

Right now, Rust Test Server #1 is offline, and the last time it was seen was 25 days 12 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 26 September 2026.

A.3What is the Rust version for Rust Test Server #1?

The version of Rust on Rust Test Server #1 is network protocol 2633 and build 165217, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does Rust Test Server #1 wipe?

There are not yet enough recorded wipes for Rust Test Server #1 to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 32 days 15 hours ago.

Player count

A.5What is the rank of Rust Test Server #1 among Rust servers?

The seven-day player-hours ranking puts Rust Test Server #1 at #15,989, within the top 71% of ranked servers.

A.6What is the population level of Rust Test Server #1?

The last recorded sighting of Rust Test Server #1 was 25 days 12 hours ago; it is offline now.

Tags and filters

A.7What do the tags associated with Rust Test Server #1 signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which Rust Test Server #1 publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Rust Test Server #1 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rust Test Server #1 fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern Rust Test Server #1?

Its name carries no gather rate for Rust Test Server #1. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.10On which map does Rust Test Server #1 take place?

The game generates Rust Test Server #1's procedural map at size 3,000, from seed 123456. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.11What is the process for joining Rust Test Server #1?

Enter client.connect 135.106.198.49:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. 10 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.