Local Staging Test Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 26d ago · 135.136.22.169:28015
Abstract
We describe the public Rust server Local Staging Test Server, reached at 135.136.22.169:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,260 of all servers, the top 64%. It last wiped 27d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 64% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 135.136.22.169:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Sep 2026, 21:01 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average | 769/825 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average | 48/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average | 110/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average | 418/500 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average | 242/300 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average | 184/300 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Local Staging Test Server have?
There is no region published for Local Staging Test Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 135.136.22.169:28015 is its address.
A.2How reliable is Local Staging Test Server, and is it currently online?
At the present moment, Local Staging Test Server is offline; it was last seen 26 days 18 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 1 October 2026.
A.3What version of Rust is run on Local Staging Test Server?
The version of Rust on Local Staging Test Server is network protocol 2634 and build 166440, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on Local Staging Test Server?
There are not yet enough recorded wipes for Local Staging Test Server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 27 days 23 hours have passed since the current world was generated.
Population
A.5How does Local Staging Test Server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Local Staging Test Server holds #15,260, in the top 64% of all ranked servers.
A.6What is the population level of Local Staging Test Server?
The last recorded sighting of Local Staging Test Server was 26 days 18 hours ago; it is offline now.
Tags and filters
A.7What is the meaning of the tags on Local Staging Test Server?
gmrust (Game mode): This is survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166440 (Build): This server runs game build 166440; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags Local Staging Test Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Local Staging Test Server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Local Staging Test Server fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9Which settings and rules are in force on Local Staging Test Server?
Its name carries no gather rate for Local Staging Test Server. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
How to join
A.10How do you connect to Local Staging Test Server?
Enter client.connect 135.136.22.169:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs166440,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp5 | Max players. The slot count is 5. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166440 | Build. This server runs game build 166440. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.