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Local Staging Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 26d ago · 135.136.22.169:28015

Abstract

We describe the public Rust server Local Staging Test Server, reached at 135.136.22.169:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,260 of all servers, the top 64%. It last wiped 27d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/520% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,260top 64%
Last wipe27d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 64% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map.
Table 3: The server's published settings.
Address135.136.22.169:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 21:01 UTC
Hostname–
First seen1 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average769/825
Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average48/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average110/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average418/500
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average242/300
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average184/300

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Local Staging Test Server have?

There is no region published for Local Staging Test Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 135.136.22.169:28015 is its address.

A.2How reliable is Local Staging Test Server, and is it currently online?

At the present moment, Local Staging Test Server is offline; it was last seen 26 days 18 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 1 October 2026.

A.3What version of Rust is run on Local Staging Test Server?

The version of Rust on Local Staging Test Server is network protocol 2634 and build 166440, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on Local Staging Test Server?

There are not yet enough recorded wipes for Local Staging Test Server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 27 days 23 hours have passed since the current world was generated.

Population

A.5How does Local Staging Test Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Local Staging Test Server holds #15,260, in the top 64% of all ranked servers.

A.6What is the population level of Local Staging Test Server?

The last recorded sighting of Local Staging Test Server was 26 days 18 hours ago; it is offline now.

Tags and filters

A.7What is the meaning of the tags on Local Staging Test Server?

gmrust (Game mode): This is survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166440 (Build): This server runs game build 166440; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags Local Staging Test Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Local Staging Test Server be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Local Staging Test Server fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Which settings and rules are in force on Local Staging Test Server?

Its name carries no gather rate for Local Staging Test Server. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

How to join

A.10How do you connect to Local Staging Test Server?

Enter client.connect 135.136.22.169:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs166440,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp5Max players. The slot count is 5.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166440Build. This server runs game build 166440.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.