Rust StatisticsWorking papers on every public Rust server · 81,821 players now

1

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 14m ago · 135.148.134.77:22904

Abstract

We describe the public Rust server 1, reached at 135.148.134.77:22904. At the last check it held 0 of 125 places, against a seven-day mean of 01. It ranks #15,335 of all servers, the top 69%. It last wiped 16d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1250% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,335top 69%
Last wipe16d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123415:0000:0009:0019:0004:0013:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020015:0000:0009:0019:0004:0013:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 13 Oct, 11:4816d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of 1
Figure 5: The map: Procedural Map, size 4500, seed 50000. Open on RustMaps.
Table 4: The server's published settings.
Address135.148.134.77:22904
Region–
Max players125
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 11:48 UTC
Hostname–
First seen13 Oct 2026
MapProcedural Map
Size4500
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average556/625
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average426/450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average163/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average57/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average185/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average323/225

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of 1 smooth?

Over the past 48 hours, it ran at an average of 121 server fps, with a low of 54. Its entity count reached a maximum of 118,476, including buildings, deployables and all other world objects. The peak memory usage was 4,809 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does 1 have?

A region is not published by 1. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 135.148.134.77:22904.

A.3What is the reliability of 1, and is it online?

At the present moment, 1 is online. The uptime it reports indicates a restart about 6 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 13 October 2026 by Rust Statistics.

A.4What is the Rust version for 1?

1 is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5What schedule does 1 follow for wipes?

Too few wipes by 1 have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 16 days 2 hours.

A.6What characterises wipe day on 1?

Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.7What is the rank of 1 among Rust servers?

Ranked by player hours across seven days, 1 holds #15,335, in the top 69% of all ranked servers.

A.8How would you characterise the player activity on 1?

On 1, 0 of the 125 slots are occupied at present. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.9How should the tags on 1 be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp125 (Max players): The slot count is 125; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which 1 publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can 1 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include 1: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.11What are the settings and rules that govern 1?

The name of 1 states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on 1?

Generated by the game from seed 50000, the procedural map on 1 measures 4,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What is the process for joining 1?

Enter client.connect 135.148.134.77:22904 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp125Max players. The slot count is 125.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.