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A Shockbyte Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 135.148.15.238:24839

Abstract

We describe the public Rust server A Shockbyte Rust Server, reached at 135.148.15.238:24839. At the last check it held 0 of 75 places, against a seven-day mean of 0 and a peak of 11. It ranks #12,947 of all servers, the top 58%. It last wiped 9d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/750% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#12,947top 58%
Last wipe9d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123423:0008:0017:0003:0012:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040023:0008:0017:0003:0012:0021:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct.

4Rank

The server stands in the top 58% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte Rust Server
Figure 4: The map: Procedural Map, size 1500, seed 50000. Open on RustMaps.
Table 3: The server's published settings.
Address135.148.15.238:24839
Region–
Max players75
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 18:50 UTC
Hostname–
First seen20 Oct 2026
MapProcedural Map
Size1500
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average187/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average235/300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average658/800
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average37/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average744/900
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average599/725

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does A Shockbyte Rust Server perform well?

The server fps averaged 238 over the last 48 hours, never dropping below 232. Its entity count reached a maximum of 8,278, including buildings, deployables and all other world objects. Memory use peaked at 3,137 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is A Shockbyte Rust Server based?

There is no region published for A Shockbyte Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 135.148.15.238:24839.

A.3How reliable is A Shockbyte Rust Server, and is it currently online?

A Shockbyte Rust Server is online at this time. It last restarted around 6 days 4 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 20 October 2026.

A.4What is the Rust version for A Shockbyte Rust Server?

A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5What schedule does A Shockbyte Rust Server follow for wipes?

Too few wipes by A Shockbyte Rust Server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 9 days 3 hours ago.

Player count

A.6How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, A Shockbyte Rust Server holds #12,947, in the top 58% of all ranked servers.

A.7At what level does A Shockbyte Rust Server operate in terms of players?

At this moment 0 players are on A Shockbyte Rust Server, which has 75 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags and filters

A.8What is the meaning of the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival on standard Rust rules; mp75 (Max players): The slot count is 75; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set: these are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that A Shockbyte Rust Server fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10What are the settings and rules that govern A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.11What is the map for A Shockbyte Rust Server?

The game generates A Shockbyte Rust Server's procedural map at size 1,500, from seed 50000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.12What steps are required to join A Shockbyte Rust Server?

Enter client.connect 135.148.15.238:24839 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp75Max players. The slot count is 75.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.