A Shockbyte x Discord Production Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 135.148.15.37:24924
Abstract
We describe the public Rust server A Shockbyte x Discord Production Rust Server, reached at 135.148.15.37:24924. At the last check it held 0 of 75 places, against a seven-day mean of 01. It ranks #15,310 of all servers, the top 69%. It last wiped 24d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 135.148.15.37:24924 |
|---|---|
| Region | – |
| Max players | 75 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 04:07 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
| Map | Procedural Map |
| Size | 1500 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average | 329/375 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 435/475 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average | 963/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 53/100 |
| eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average | 480/8 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average | 979/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does A Shockbyte x Discord Production Rust Server perform well?
Over the past 48 hours, it ran at an average of 237 server fps, with a low of 218. Buildings, deployables and all other world objects counted together reached a maximum of 8,359 entities. Its highest memory usage was 3,516 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of A Shockbyte x Discord Production Rust Server?
There is no region published for A Shockbyte x Discord Production Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 135.148.15.37:24924 is its address.
A.3How reliable is A Shockbyte x Discord Production Rust Server, and is it currently online?
At the present moment, A Shockbyte x Discord Production Rust Server is online. Based on the uptime it reports, the last restart occurred about 3 days 6 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 13 October 2026.
A.4What is the Rust version for A Shockbyte x Discord Production Rust Server?
Rust network protocol 2635 and build 168909 is the version that A Shockbyte x Discord Production Rust Server runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5When are wipes carried out on A Shockbyte x Discord Production Rust Server?
The record of A Shockbyte x Discord Production Rust Server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 24 days 14 hours ago.
Population
A.6How does A Shockbyte x Discord Production Rust Server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, A Shockbyte x Discord Production Rust Server holds #15,310, in the top 69% of all ranked servers.
A.7How would you characterise the player activity on A Shockbyte x Discord Production Rust Server?
At this moment 0 players are on A Shockbyte x Discord Production Rust Server, which has 75 slots in total. The seven-day average for this server is 0 players.
Tags and filters
A.8What do the tags associated with A Shockbyte x Discord Production Rust Server signify?
Tags from A Shockbyte x Discord Production Rust Server, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp75 (Max players): It offers 75 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can A Shockbyte x Discord Production Rust Server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that A Shockbyte x Discord Production Rust Server fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern A Shockbyte x Discord Production Rust Server?
No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.
A.11On which map does A Shockbyte x Discord Production Rust Server take place?
Generated by the game from seed 50000, the procedural map on A Shockbyte x Discord Production Rust Server measures 1,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.12What is the process for joining A Shockbyte x Discord Production Rust Server?
Press F1 inside Rust to open the console and enter client.connect 135.148.15.37:24924. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp75 | Max players. It offers 75 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.