Siunattu
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 135.148.15.62:28015
Abstract
We describe the public Rust server Siunattu, reached at 135.148.15.62:28015. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 21. It ranks #6,583 of all servers, the top 30%. It last wiped 6d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 30% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 2.1 days | between real wipes |
| On rhythm | 50% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 22 Oct, 17:256d ago | 2 | – | running | 0 |
| Fri 16 Oct, 22:3912d ago | 1 | halved by day 1 | 5.8 d | 0 |
| Tue 13 Oct, 19:4515d ago | 1 | halved by day 1 | 3.1 d | 1 |
| Sun 11 Oct, 22:2317d ago | 1 | – | 1.9 d | 1 |
| Tue 6 Oct, 01:0823d ago | 1 | halved by day 2 | 5.9 d | 1 |
| Sun 4 Oct, 02:0925d ago | 1 | – | 2 d | 1 |
| Thu 1 Oct, 18:54fw27d ago | 1 | held half | 2.3 d | 1 |
| Tue 29 Sep, 21:4829d ago | 1 | – | 1.9 d | 0 |
| Mon 28 Sep, 17:4330d ago | 1 | – | 1.2 d | 1 |
| Fri 25 Sep, 04:5733d ago | 1 | halved by day 2 | 3.5 d | 0 |
| Sun 20 Sep, 22:5038d ago | 1 | held half | 4.3 d | 0 |
| Thu 17 Sep, 01:4242d ago | 1 | halved by day 1 | 3.9 d | 0 |
| Tue 15 Sep, 18:3443d ago | 1 | – | 1.3 d | 1 |
| Sun 13 Sep, 17:0245d ago | 1 | held half | 2.1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 135.148.15.62:28015 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 21:03 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3100 |
| Seed | 123457 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average | 149/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 119/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 13/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average | 22/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 12/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average | 23/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of Siunattu smooth?
The server fps averaged 215 over the last 48 hours, never dropping below 161. Buildings, deployables and all other world objects counted together reached a maximum of 50,873 entities. Its highest memory usage was 4,035 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of Siunattu?
A region is not published by Siunattu. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 135.148.15.62:28015.
A.3What is the reliability of Siunattu, and is it online?
Siunattu is currently online. The uptime it reports indicates a restart about 33 hours ago. The server was up 94% of the time over the last 7 full days, 158 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.
A.4What is the Rust version for Siunattu?
Siunattu is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5On what cycle does Siunattu wipe?
No next wipe can be predicted for Siunattu since its wipes occur at irregular intervals. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 6 days 6 hours ago.
A.6What happens on Siunattu when wipe day arrives?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 4 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 1.
Population
A.7What is the rank of Siunattu among Rust servers?
Ranked by player hours across seven days, Siunattu holds #6,583, in the top 30% of all ranked servers.
A.8How would you characterise the player activity on Siunattu?
On Siunattu, 0 of the 40 slots are occupied at present. Over the last week the count averages 0 players and reaches 2 at its height. Averaging 1 players, 23:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9How should the tags on Siunattu be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): It offers 40 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which Siunattu publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can Siunattu be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Siunattu: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Settings and map
A.11What are the settings and rules that govern Siunattu?
No gather rate appears in the name of Siunattu. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.
A.12What is the map for Siunattu?
Size 3,100 and seed 123457 define the procedural, game-generated map on Siunattu. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13What is the process for joining Siunattu?
Enter client.connect 135.148.15.62:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp40 | Max players. It offers 40 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.