Rust StatisticsWorking papers on every public Rust server · 97,865 players now

CRUSTY TRAINING

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 8m ago · 135.148.252.164:24003

Abstract

We describe the public Rust server CRUSTY TRAINING, reached at 135.148.252.164:24003. At the last check it held 0 of 2 places, against a seven-day mean of 01. It ranks #15,341 of all servers, the top 69%. It last wiped 21d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/20% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,341top 69%
Last wipe21d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123417:0002:0011:0021:0006:0015:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040017:0002:0011:0021:0006:0015:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 7 Oct, 20:4821d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of CRUSTY TRAINING
Figure 5: The map: Procedural Map, size 3500, seed 4500. Open on RustMaps.
Table 4: The server's published settings.
Address135.148.252.164:24003
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 20:48 UTC
Hostname–
First seen29 Sep 2026
MapProcedural Map
Size3500
Seed4500

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average404/500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average458/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average971/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average59/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average987/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average27/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of CRUSTY TRAINING smooth?

Over the past 48 hours, it ran at an average of 189 server fps, with a low of 53. The highest number of entities it carried was 68,856, comprising buildings, deployables and all other objects. Memory use peaked at 3,618 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of CRUSTY TRAINING?

A region is not published by CRUSTY TRAINING. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 135.148.252.164:24003 is its address.

A.3What is the online status and reliability of CRUSTY TRAINING?

CRUSTY TRAINING is currently online. The uptime it reports indicates a restart about 43 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 29 September 2026.

A.4What version of Rust is run on CRUSTY TRAINING?

CRUSTY TRAINING is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5On what cycle does CRUSTY TRAINING wipe?

The record of CRUSTY TRAINING's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 21 days 19 hours have passed since the current world was generated.

A.6What happens on CRUSTY TRAINING when wipe day arrives?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 47 hours after it began.

Player count

A.7What position does CRUSTY TRAINING occupy in the ranking of Rust servers?

Ranked by player hours across seven days, CRUSTY TRAINING holds #15,341, in the top 69% of all ranked servers.

A.8At what level does CRUSTY TRAINING operate in terms of players?

The current population of CRUSTY TRAINING is 0, drawn from 2 slots. The seven-day average for this server is 0 players.

Tags, lists

A.9How should the tags on CRUSTY TRAINING be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp2 (Max players): It offers 2 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags CRUSTY TRAINING publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can CRUSTY TRAINING be found among the Rust Statistics lists and filters?

These Rust Statistics lists include CRUSTY TRAINING: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.11What are the settings and rules that govern CRUSTY TRAINING?

No gather rate appears in the name of CRUSTY TRAINING. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on CRUSTY TRAINING?

Generated by the game from seed 4500, the procedural map on CRUSTY TRAINING measures 3,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13How do you connect to CRUSTY TRAINING?

Enter client.connect 135.148.252.164:24003 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp2Max players. It offers 2 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.