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FuckEAC Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 10d ago · 136.169.243.81:28015

Abstract

We describe the public Rust server FuckEAC Test Server, reached at 136.169.243.81:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,998 of all servers, the top 60%. It last wiped 19d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean0peak –
Rank2#12,998top 60%
Last wipe19d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k3 Oct7 Oct11 Oct16 Oct20 Oct24 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap4.8 daysbetween real wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Thu 8 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 8 Oct, 11:5719d ago 1 – running 0
Sat 3 Oct, 16:4524d ago 1 held half 4.8 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address136.169.243.81:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 11:57 UTC
Hostname–
First seen3 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average739/825
Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average51/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average111/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average417/500
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average239/300
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average188/300

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of FuckEAC Test Server?

A region is not published by FuckEAC Test Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 136.169.243.81:28015.

A.2What is the online status and reliability of FuckEAC Test Server?

Right now, FuckEAC Test Server is offline, and the last time it was seen was 10 days 7 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 3 October 2026.

A.3What is the Rust version for FuckEAC Test Server?

FuckEAC Test Server is running Rust network protocol 2634 and build 166652 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does FuckEAC Test Server follow for wipes?

Too few wipes by FuckEAC Test Server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 19 days 8 hours have passed since the current world was generated.

A.5How would you describe wipe day on FuckEAC Test Server?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 2 hours after it began. Half the peak was sustained until the next wipe in 100% of recent wipes.

Player count

A.6What position does FuckEAC Test Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, FuckEAC Test Server holds #12,998, in the top 60% of all ranked servers.

A.7At what level does FuckEAC Test Server operate in terms of players?

The last recorded sighting of FuckEAC Test Server was 10 days 7 hours ago; it is offline now.

Tags, lists

A.8What is the meaning of the tags on FuckEAC Test Server?

Tags from FuckEAC Test Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can FuckEAC Test Server be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that FuckEAC Test Server fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern FuckEAC Test Server?

Its name carries no gather rate for FuckEAC Test Server. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is inactive: the anti-cheat from Valve is off.

A.11On which map does FuckEAC Test Server take place?

A procedural map, generated by the game, is what FuckEAC Test Server runs.

Connection

A.12What is the process for joining FuckEAC Test Server?

Enter client.connect 136.169.243.81:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. The slot count is 10.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166652Build. This server runs game build 166652.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.