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LocalServer

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 2d ago · 136.175.178.6:28015

Abstract

We describe the public Rust server LocalServer, reached at 136.175.178.6:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #14,341 of all servers, the top 65%. It last wiped 2d ago.

Keywordspve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#14,341top 65%
Last wipe2d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 65% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address136.175.178.6:28015
Region– · au1
Max players10
Group limitnot published
Wipe schedule–
Last wipe25 Oct 2026, 15:16 UTC
Hostname–
First seen25 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2], pve wipes and settings [3] and servers wiping soon [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 51 on average66/200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 35 on average38/200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 33 on average36/200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average5/200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 20 on average25/150
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 18 on average12/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does LocalServer have?

A region is not published by LocalServer, and its region code is au1. Rust Statistics does not look up the machine's location; it shows where the server says it is. 136.175.178.6:28015 is its address.

A.2What is the online status and reliability of LocalServer?

LocalServer is currently offline, with the last sighting 2 days 7 hours ago. Its uptime over the last full day (1 day) was 0%, with 0 of 24 hours online. It was first observed on 25 October 2026 by Rust Statistics.

A.3What version of Rust is run on LocalServer?

Rust network protocol 2583 and build 110006 is the version that LocalServer runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on LocalServer?

There are not yet enough recorded wipes for LocalServer to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 2 days 7 hours.

Player count

A.5How does LocalServer compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts LocalServer at #14,341, within the top 65% of ranked servers.

A.6What is the population level of LocalServer?

LocalServer is not online now; 2 days 7 hours have passed since it was last seen. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags and filters

A.7What is the meaning of the tags on LocalServer?

Tags from LocalServer, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): It offers 10 slots; v2583 (Protocol): Your game must run protocol 2583 to connect; cs110006 (Build): This server runs game build 110006; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $rau1 (Region code): The code au1 identifies the server's region; ^p (PvE): The threat is the world, not other players. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can LocalServer be found among the Rust Statistics lists and filters?

Rust community servers, measured and Rust PvE servers: live list are the Rust Statistics lists that LocalServer fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Last wipe: In the last 3 days.

Settings and map

A.9Which settings and rules are in force on LocalServer?

The name of LocalServer states no gather rate. The group limit is not published. Listed as pve, the game mode is fighting other players is excluded. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.10On which map does LocalServer take place?

On LocalServer the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join LocalServer?

Press F1 inside Rust to open the console and enter client.connect 136.175.178.6:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$rau1,v2583,^p,gmrust,cs110006.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. It offers 10 slots.
v2583Protocol. Your game must run protocol 2583 to connect.
cs110006Build. This server runs game build 110006.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$rau1Region code. The code au1 identifies the server's region.
Gameplay
^pPvE. The threat is the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.