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ORION_Intergalactic_Server

Rust Statistics

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Online · checked 13m ago · 136.243.70.123:28025

Abstract

We describe the public Rust server ORION_Intergalactic_Server, reached at 136.243.70.123:28025. At the last check it held 0 of 30 places, against a seven-day mean of 0 and a peak of 11. It ranks #8,076 of all servers, the top 36%. It last wiped 2d ago.

Keywordsrust server

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1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/300% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#8,076top 36%
Last wipe2d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0019:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020021:0006:0015:0000:0009:0019:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 36% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap21.1 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Mon 26 OctWed 14 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 26 Oct, 16:082d ago 1 – running 0
Wed 14 Oct, 10:1714d ago 1 halved by day 1 12.2 d 0
Mon 14 Sep, 13:1944d ago 1 halved by day 1 29.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of ORION_Intergalactic_Server
Figure 5: The map: Procedural Map, size 3500, seed 327637702. Open on RustMaps.
Table 4: The server's published settings.
Address136.243.70.123:28025
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 17:00 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3500
Seed327637702

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average596/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average379/525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average47/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average37/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average133/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average153/300

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does ORION_Intergalactic_Server run?

Over the past 48 hours, it ran at an average of 118 server fps, with a low of 111. The highest number of entities it carried was 70,651, comprising buildings, deployables and all other objects. The peak memory usage was 2,299 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of ORION_Intergalactic_Server?

A region is not published by ORION_Intergalactic_Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 136.243.70.123:28025 is its address.

A.3How reliable is ORION_Intergalactic_Server, and is it currently online?

ORION_Intergalactic_Server is currently online. It last restarted around 46 hours ago, according to its reported uptime. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on ORION_Intergalactic_Server?

Rust network protocol 2635 and build 168909 is the version that ORION_Intergalactic_Server runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5What schedule does ORION_Intergalactic_Server follow for wipes?

No next wipe can be predicted for ORION_Intergalactic_Server since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 2 days 3 hours.

A.6What characterises wipe day on ORION_Intergalactic_Server?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 1.

Population

A.7How does ORION_Intergalactic_Server compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts ORION_Intergalactic_Server at #8,076, within the top 36% of ranked servers.

A.8At what level does ORION_Intergalactic_Server operate in terms of players?

At this moment 0 players are on ORION_Intergalactic_Server, which has 30 slots in total. Over the last week the count averages 0 players and reaches 1 at its height. Averaging 1 players, 21:00 UTC was the busiest hour of the past 48.

Tags, lists

A.9How should the tags on ORION_Intergalactic_Server be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp30 (Max players): It offers 30 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set: these are the tags ORION_Intergalactic_Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can ORION_Intergalactic_Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include ORION_Intergalactic_Server: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and map

A.11Which settings and rules are in force on ORION_Intergalactic_Server?

The name of ORION_Intergalactic_Server states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on ORION_Intergalactic_Server?

Generated by the game from seed 327637702, the procedural map on ORION_Intergalactic_Server measures 3,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13What steps are required to join ORION_Intergalactic_Server?

Enter client.connect 136.243.70.123:28025 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp30Max players. It offers 30 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.