Name of Server as Shown on the Client Server List
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 136.55.6.215:28015
Abstract
We describe the public Rust server Name of Server as Shown on the Client Server List, reached at 136.55.6.215:28015. At the last check it held 1 of 1 places, against a seven-day mean of 1 and a peak of 11. It ranks #3,140 of all servers, the top 14%. It last wiped 25d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 14% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 136.55.6.215:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 03:45 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average | 410/350 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 206/225 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average | 24/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average | 21/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average | 126/225 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average | 42/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does Name of Server as Shown on the Client Server List have?
A region is not published by Name of Server as Shown on the Client Server List. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 136.55.6.215:28015.
A.2What is the online status and reliability of Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is currently online. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Statistics's records is 17 October 2026.
A.3What is the Rust version for Name of Server as Shown on the Client Server List?
The version of Rust on Name of Server as Shown on the Client Server List is network protocol 2634 and build 167781, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4When are wipes carried out on Name of Server as Shown on the Client Server List?
There are not yet enough recorded wipes for Name of Server as Shown on the Client Server List to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 25 days 4 hours ago.
Population
A.5How does Name of Server as Shown on the Client Server List compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Name of Server as Shown on the Client Server List holds #3,140, in the top 14% of all ranked servers.
A.6What is the population level of Name of Server as Shown on the Client Server List?
On Name of Server as Shown on the Client Server List, 1 of the 1 slots are occupied at present. Over the last week the count averages 1 players and reaches 1 at its height. Of the last 48 hours, the peak hour falls at 09:00 UTC, with an average of 1 players.
Tags and filters
A.7What do the tags associated with Name of Server as Shown on the Client Server List signify?
Tags from Name of Server as Shown on the Client Server List, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Name of Server as Shown on the Client Server List be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Name of Server as Shown on the Client Server List fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.9Which settings and rules are in force on Name of Server as Shown on the Client Server List?
Its name carries no gather rate for Name of Server as Shown on the Client Server List. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.
A.10On which map does Name of Server as Shown on the Client Server List take place?
A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.
How to join
A.11What is the process for joining Name of Server as Shown on the Client Server List?
Enter client.connect 136.55.6.215:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Since it is full right now, anticipate a queue.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp1 | Max players. The slot count is 1. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.