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TEST

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 11d ago · 138.124.15.73:28015

Abstract

We describe the public Rust server TEST, reached at 138.124.15.73:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,137 of all servers, the top 65%. It last wiped 27d ago.

Keywordsteams off hardcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,137top 65%
Last wipe27d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 65% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address138.124.15.73:28015
Region–
Max players10
Group limitteams off
Wipe schedule–
Last wipe2 Oct 2026, 00:01 UTC
Hostname–
First seen17 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average4/200
[EU] Facepunch Hardcore 1EU · no group limit · monthly · 7 on average1/400
Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average2/75
Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average0/100
[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average3/400
Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average4/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of TEST?

There is no region published for TEST. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 138.124.15.73:28015.

A.2How reliable is TEST, and is it currently online?

TEST is currently offline, with the last sighting 11 days 21 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 17 October 2026.

A.3What version of Rust is run on TEST?

The version of Rust on TEST is network protocol 2634 and build 166494, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does TEST follow for wipes?

The record of TEST's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 27 days 1 hours ago.

Player count

A.5What is the rank of TEST among Rust servers?

Ranked by player hours across seven days, TEST holds #14,137, in the top 65% of all ranked servers.

A.6What is the population level of TEST?

TEST is not online now; 11 days 21 hours have passed since it was last seen.

Tags, lists

A.7How should the tags on TEST be interpreted?

Tags from TEST, read by the game's server browser, are gmhardcore (Game mode): The ruleset is hardcore: a harsher game; mp10 (Max players): It offers 10 slots; ts0 (Group limit): The server does not allow teams; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can TEST be found among the Rust Statistics lists and filters?

These Rust Statistics lists include TEST: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Rules, settings, map

A.9What are the settings and rules that govern TEST?

The name of TEST states no gather rate. No group limit is published. hardcore is the game mode here; Facepunch's most demanding mode. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.10What is the map for TEST?

A procedural map, generated by the game, is what TEST runs.

Connection

A.11What is the process for joining TEST?

Press F1 inside Rust to open the console and enter client.connect 138.124.15.73:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166494,ts0.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmhardcoreGame mode. The ruleset is hardcore: a harsher game.
mp10Max players. It offers 10 slots.
ts0Group limit. The server does not allow teams.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166494Build. This server runs game build 166494.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.