Rust StatisticsWorking papers on every public Rust server · 33,162 players now

Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 36d ago · 138.199.34.140:28015

Abstract

We describe the public Rust server Test Server, reached at 138.199.34.140:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,472 of all servers, the top 67%. It last wiped 55d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,472top 67%
Last wipe55d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 67% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address138.199.34.140:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe3 Sep 2026, 19:42 UTC
Hostname–
First seen19 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average162/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average154/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average15/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average16/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average74/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Test Server have?

A region is not published by Test Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 138.199.34.140:28015.

A.2What is the reliability of Test Server, and is it online?

Right now, Test Server is offline, and the last time it was seen was 36 days 5 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 19 September 2026.

A.3What is the Rust version for Test Server?

Rust network protocol 2633 and build 162929 is the version that Test Server runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on Test Server?

The record of Test Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 55 days 10 hours ago.

Population

A.5What is the rank of Test Server among Rust servers?

Ranked by player hours across seven days, Test Server holds #15,472, in the top 67% of all ranked servers.

A.6How would you characterise the player activity on Test Server?

The last recorded sighting of Test Server was 36 days 5 hours ago; it is offline now.

Tags, lists

A.7What do the tags associated with Test Server signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): It offers 10 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs162929 (Build): This server runs game build 162929; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set, which Test Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Test Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Test Server fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Which settings and rules are in force on Test Server?

Its name carries no gather rate for Test Server. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server has VAC off, Valve's anti-cheat.

A.10What is the map for Test Server?

A procedural map, generated by the game, is what Test Server runs.

How to join

A.11What is the process for joining Test Server?

Enter client.connect 138.199.34.140:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. It offers 10 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs162929Build. This server runs game build 162929.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.