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mK PvE Dev Server

Rust Statistics

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Offline · checked 33d ago · 138.201.138.59:30036

Abstract

We describe the public Rust server mK PvE Dev Server, reached at 138.201.138.59:30036. It is offline at the last check, against a seven-day mean of 01. It ranks #16,363 of all servers, the top 71%. It last wiped at an unknown time.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,363top 71%
Last wipe–no schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address138.201.138.59:30036
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe–
Hostname–
First seen25 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average164/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average160/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average17/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average15/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average7/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average76/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of mK PvE Dev Server?

There is no region published for mK PvE Dev Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 138.201.138.59:30036 is its address.

A.2What is the online status and reliability of mK PvE Dev Server?

Right now, mK PvE Dev Server is offline, and the last time it was seen was 33 days 15 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 25 September 2026.

A.3What version of Rust is run on mK PvE Dev Server?

Rust network protocol 2633 and build 165217 is the version that mK PvE Dev Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on mK PvE Dev Server?

The record of mK PvE Dev Server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers.

Population

A.5What is the rank of mK PvE Dev Server among Rust servers?

The seven-day player-hours ranking puts mK PvE Dev Server at #16,363, within the top 71% of ranked servers.

A.6What is the population level of mK PvE Dev Server?

mK PvE Dev Server is not online now; 33 days 15 hours have passed since it was last seen.

Tags, lists

A.7What do the tags associated with mK PvE Dev Server signify?

Tags from mK PvE Dev Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can mK PvE Dev Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that mK PvE Dev Server fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on mK PvE Dev Server?

Its name carries no gather rate for mK PvE Dev Server. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.10On which map does mK PvE Dev Server take place?

The game generates the map on mK PvE Dev Server; that format is procedural.

Connection

A.11How do you connect to mK PvE Dev Server?

Enter client.connect 138.201.138.59:30036 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp40Max players. 40 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.