A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 139.99.142.167:25775
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 139.99.142.167:25775. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,269 of all servers, the top 69%. It last wiped 23d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 6 Oct, 22:1223d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 139.99.142.167:25775 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 22:12 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 4000 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average | 46/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average | 78/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average | 256/300 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average | 11/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 313/375 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average | 267/300 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of A Shockbyte Rust Server smooth?
Its average server fps over the last 48 hours was 172, with a minimum of 37. Its entity count reached a maximum of 108,991, including buildings, deployables and all other world objects. The peak memory usage was 3,821 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What location does A Shockbyte Rust Server have?
There is no region published for A Shockbyte Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 139.99.142.167:25775.
A.3What is the reliability of A Shockbyte Rust Server, and is it online?
At the present moment, A Shockbyte Rust Server is online. The uptime it reports indicates a restart about 12 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on A Shockbyte Rust Server?
The version of Rust on A Shockbyte Rust Server is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5On what cycle does A Shockbyte Rust Server wipe?
There are not yet enough recorded wipes for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 23 days 4 hours.
A.6What happens on A Shockbyte Rust Server when wipe day arrives?
Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.
Population
A.7How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, A Shockbyte Rust Server holds #15,269, in the top 69% of all ranked servers.
A.8How would you characterise the player activity on A Shockbyte Rust Server?
At this moment 0 players are on A Shockbyte Rust Server, which has 40 slots in total. Averaged across the last seven days, the population is 0 players.
Tags, lists
A.9How should the tags on A Shockbyte Rust Server be interpreted?
Tags from A Shockbyte Rust Server, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): It offers 40 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include A Shockbyte Rust Server: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.11Under what rules and settings does A Shockbyte Rust Server operate?
No gather rate appears in the name of A Shockbyte Rust Server. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.12On which map does A Shockbyte Rust Server take place?
Generated by the game from seed 50000, the procedural map on A Shockbyte Rust Server measures 4,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The name of the map is Custom Map.
How to join
A.13What is the process for joining A Shockbyte Rust Server?
Enter client.connect 139.99.142.167:25775 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp40 | Max players. It offers 40 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.