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Aussie Chill Rust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 26d ago · 139.99.142.184:23684

Abstract

We describe the public Rust server Aussie Chill Rust, reached at 139.99.142.184:23684. It is offline at the last check, against a seven-day mean of 01. It ranks #15,973 of all servers, the top 70%. It last wiped 47d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,973top 70%
Last wipe47d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Aussie Chill Rust
Figure 4: The map: Procedural Map, size 2250, seed 1. Open on RustMaps.
Table 3: The server's published settings.
Address139.99.142.184:23684
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe13 Sep 2026, 00:06 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size2250
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average72/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average106/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average320/350
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average16/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average403/450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average299/325

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Aussie Chill Rust have?

A region is not published by Aussie Chill Rust. Rust Statistics does not look up the machine's location; it shows where the server says it is. 139.99.142.184:23684 is its address.

A.2What is the online status and reliability of Aussie Chill Rust?

Right now, Aussie Chill Rust is offline, and the last time it was seen was 26 days 20 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What version of Rust is run on Aussie Chill Rust?

Aussie Chill Rust is running Rust network protocol 2633 and build 165217 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does Aussie Chill Rust wipe?

There are not yet enough recorded wipes for Aussie Chill Rust to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 47 days 1 hours have passed since the current world was generated.

Population

A.5What position does Aussie Chill Rust occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Aussie Chill Rust at #15,973, within the top 70% of ranked servers.

A.6What is the population level of Aussie Chill Rust?

Aussie Chill Rust is not online now; 26 days 20 hours have passed since it was last seen.

Tags, lists

A.7What do the tags associated with Aussie Chill Rust signify?

gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): It offers 40 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set: these are the tags Aussie Chill Rust publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Aussie Chill Rust be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Aussie Chill Rust fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern Aussie Chill Rust?

No gather rate appears in the name of Aussie Chill Rust. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.10On which map does Aussie Chill Rust take place?

The game generates Aussie Chill Rust's procedural map at size 2,250, from seed 1. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.11How do you connect to Aussie Chill Rust?

Press F1 inside Rust to open the console and enter client.connect 139.99.142.184:23684. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp40Max players. It offers 40 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.