Rust StatisticsWorking papers on every public Rust server · 32,508 players now

1

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 7m ago · 139.99.68.203:28015

Abstract

We describe the public Rust server 1, reached at 139.99.68.203:28015. At the last check it held 0 of 5 places, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%. It last wiped 70d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,349top 69%
Last wipe70d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123405:0014:0023:0008:0017:0003:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020005:0014:0023:0008:0017:0003:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of 1
Figure 4: The map: Procedural Map, size 6000, seed 6543523. Open on RustMaps.
Table 3: The server's published settings.
Address139.99.68.203:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe19 Aug 2026, 18:21 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size6000
Seed6543523

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average147/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average125/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average18/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average13/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average38/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of 1 smooth?

The server fps averaged 99 over the last 48 hours, never dropping below 79. The highest number of entities it carried was 214,193, comprising buildings, deployables and all other objects. Memory use peaked at 6,254 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does 1 have?

There is no region published for 1. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 139.99.68.203:28015.

A.3What is the reliability of 1, and is it online?

1 is online at this time. Based on the uptime it reports, the last restart occurred about 10 days 18 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for 1?

1 is running Rust network protocol 2632 and build 161125 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5When are wipes carried out on 1?

The record of 1's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 70 days 10 hours.

Player count

A.6What is the rank of 1 among Rust servers?

Ranked by player hours across seven days, 1 holds #15,349, in the top 69% of all ranked servers.

A.7What is the population level of 1?

At this moment 0 players are on 1, which has 5 slots in total. The seven-day average for this server is 0 players.

Tags and filters

A.8What do the tags associated with 1 signify?

gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2632 (Protocol): Your game must run protocol 2632 to connect; cs161125 (Build): This server runs game build 161125; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags 1 publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can 1 be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that 1 fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on 1?

Its name carries no gather rate for 1. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.11What is the map for 1?

Generated by the game from seed 6543523, the procedural map on 1 measures 6,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.12What is the process for joining 1?

Enter client.connect 139.99.68.203:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2632,gmvanilla,cs161125,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp5Max players. 5 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2632Protocol. Your game must run protocol 2632 to connect.
cs161125Build. This server runs game build 161125.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.