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ServerNameC

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 32d ago · 14.20.165.2:28015

Abstract

We describe the public Rust server ServerNameC, reached at 14.20.165.2:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,503 of all servers, the top 71%. It last wiped 43d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,503top 71%
Last wipe43d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address14.20.165.2:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe14 Sep 2026, 16:13 UTC
Hostname–
First seen25 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average247/275
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average20/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average17/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average163/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average64/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average37/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does ServerNameC have?

There is no region published for ServerNameC. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 14.20.165.2:28015 is its address.

A.2What is the online status and reliability of ServerNameC?

ServerNameC is currently offline, with the last sighting 32 days 8 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 25 September 2026.

A.3What is the Rust version for ServerNameC?

ServerNameC is running Rust network protocol 2633 and build 165217 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does ServerNameC wipe?

There are not yet enough recorded wipes for ServerNameC to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 43 days 13 hours ago.

Player count

A.5How does ServerNameC compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts ServerNameC at #16,503, within the top 71% of ranked servers.

A.6At what level does ServerNameC operate in terms of players?

ServerNameC is not online now; 32 days 8 hours have passed since it was last seen.

Tags, lists

A.7What do the tags associated with ServerNameC signify?

gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags ServerNameC publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can ServerNameC be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that ServerNameC fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does ServerNameC operate?

No gather rate appears in the name of ServerNameC. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.10On which map does ServerNameC take place?

The game generates the map on ServerNameC; that format is procedural.

How to join

A.11What steps are required to join ServerNameC?

Press F1 inside Rust to open the console and enter client.connect 14.20.165.2:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. 50 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165217Build. The game build is 165217.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.