Steve's Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 40d ago · 14.8.106.192:28015
Abstract
We describe the public Rust server Steve's Server, reached at 14.8.106.192:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,391 of all servers. It last wiped 106d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 14.8.106.192:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Jul 2026, 14:00 UTC |
| Hostname | – |
| First seen | 18 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average | 168/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 121/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 17/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average | 15/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 17/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average | 25/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Steve's Server?
There is no region published for Steve's Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 14.8.106.192:28015.
A.2What is the reliability of Steve's Server, and is it online?
Steve's Server is currently offline, with the last sighting 40 days 9 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 18 September 2026 by Rust Statistics.
A.3What version of Rust is run on Steve's Server?
The version of Rust on Steve's Server is network protocol 2631 and build 157753, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4When are wipes carried out on Steve's Server?
There are not yet enough recorded wipes for Steve's Server to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 106 days 12 hours ago.
Population
A.5How does Steve's Server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Steve's Server at #15,391, within the top – of ranked servers.
A.6What is the population level of Steve's Server?
The last recorded sighting of Steve's Server was 40 days 9 hours ago; it is offline now.
Tags, lists
A.7How should the tags on Steve's Server be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team, the value the game sets by default; v2631 (Protocol): The game protocol is 2631; your client must match it to join; cs157753 (Build): This server runs game build 157753; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset: these are the tags Steve's Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Steve's Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Steve's Server fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.9What are the settings and rules that govern Steve's Server?
The name of Steve's Server states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.
A.10On which map does Steve's Server take place?
On Steve's Server the terrain is procedural, built by the game itself.
Connection
A.11How do you connect to Steve's Server?
Enter client.connect 14.8.106.192:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2631,gmrust,cs157753,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp1 | Max players. The slot count is 1. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2631 | Protocol. The game protocol is 2631; your client must match it to join. |
cs157753 | Build. This server runs game build 157753. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.