nameserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 37d ago · 141.105.138.236:28015
Abstract
We describe the public Rust server nameserver, reached at 141.105.138.236:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,492 of all servers, the top 68%. It last wiped 37d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 141.105.138.236:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Sep 2026, 10:15 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average | 361/500 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 217/300 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average | 36/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average | 28/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average | 61/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average | 82/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is nameserver based?
No region is published by nameserver. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 141.105.138.236:28015.
A.2What is the reliability of nameserver, and is it online?
At the present moment, nameserver is offline; it was last seen 37 days 12 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 21 September 2026.
A.3What version of Rust is run on nameserver?
nameserver is running Rust network protocol 2633 and build 164530 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does nameserver follow for wipes?
Too few wipes by nameserver have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 37 days 12 hours have passed since the current world was generated.
Population
A.5What position does nameserver occupy in the ranking of Rust servers?
Ranked by player hours across seven days, nameserver holds #15,492, in the top 68% of all ranked servers.
A.6What is the population level of nameserver?
The last recorded sighting of nameserver was 37 days 12 hours ago; it is offline now.
Tags, lists
A.7What is the meaning of the tags on nameserver?
gmrust (Game mode): Rust survival, in its standard form; mp15 (Max players): 15 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set: these are the tags nameserver publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can nameserver be found among the Rust Statistics lists and filters?
The Rust Statistics lists that nameserver fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9Under what rules and settings does nameserver operate?
Its name carries no gather rate for nameserver. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.10On which map does nameserver take place?
The game generates the map on nameserver; that format is procedural.
Connection
A.11What steps are required to join nameserver?
Press F1 inside Rust to open the console and enter client.connect 141.105.138.236:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp15 | Max players. 15 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs164530 | Build. Build 164530 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.